First off, a bit of a rule review for newcomers, as well as help understand future posts. When creating a character, one of the most important steps to creating a character is to acquire the 6 numbers that determine your character’s stats.
Stat numbers are extremely important as all other aspects of the character derive from one or more of those 6 stats. However, you can not just make them up, or set them as high as you want. There are rules to acquire stat numbers, and only by using one of the following can you get real stat numbers for your character. (As there are multiple ways to acquire stats, you need to talk to your Dungeon Master (DM) about which method to use, as all players in a campaign must follow the same rules.)
Rolling (Important, always have the DM witness your rolls, so they can verify you legitimately got those rolls and not just made them up or ignored the low numbers)
The most basic way to get stat numbers is to roll some dice and add them together. When rolling, please note that you are not allowed to discard some rolls and try again. You must make 6 consecutive rolls and keep those 6 results. If you want to reroll one number, you must reroll all 6 numbers.Â
There are several ways you can roll the dice, but two of the most common methods is to roll 3 six sided dice (reffered to as d6) and add them, or roll 4 d6 and add the three largest results. The 6 total numbers should range from 3 to 18 using this method.Â
Point-buy system:
http://www.propelled.de/extern/chargen perfect example of a 3.5 point-buy calculator.
A point-buy system has the players buy stat numbers by spending points in exchange for those stats, the higher the stat number the more points needed to buy it. This system requires the DM to clearly tell all players how many points they are allowed to spend. So a 28 point rule means players can not buy stat numbers whose cost exceeds 28.Â
This system does not allow players to make everything max, but instead forces them to think about how to maximize their potential and make them focus on what their character does best.















