D&D recap
When we last left our intrepid heroes they were surrounded by a ghastly garden of blights. The party fought on with flame and fist and moxy but to no avail. The villainous vines and thorny terrors just kept coming!
And lo! Just as the tide seemed to turn in our heroes favor, disaster struck!
A mass of thorny vines sprung from the tree and entangled Hawk Feather, the intrepid Tabaxi trickster. Hawk struggled with all her feline might but disappeared under the surface of the haunted tree.
The rest of the party rallied and fought off the remaining blights and made the only choice that a group of righteous, fearless heroes could possibly made when a sister-in-arms is in danger.
They cut their losses and left her ass to rot. Eyyyyyy, just kidding, bitch. They coming for you.
With weapons drawn and the holy light of Sune guiding their way, our heroes made their descent into the musty, dank tunnels beneath the tree. The entry way led them to a network of Duergar handiwork that looked to be in dire need of upkeep. The stone tunnels were cracked and broken, roots and vines crawling in from the outside and spilling dirk and other debris all over. A stark contrast to the pristine stone tunnels of the lardery where they spent the night past.
Ahead lay two doors, one to the left and one to the right. Beyond the doors, the tunnel split into two paths, also to the left and right. No light save the holy radiance of the Shining Mace of Suneās Good Boi shone anywhere in sight.
The party carefully crept towards the door on the left and found a storage room. Many boxes and barrels were in disarray, their contents long gone or rotten.
Two boxes remained intact and bearing a familiar sight. Emblazed upon the boxes was a black spider, the moniker of Nezznar the Drow, the would-be master of The Forge of Spells and the mines of Phandelver. Yaāll mercād his ass, if you recall.
Wise Stumbleduck carefully searched one box and recovered two chests. One contained an exquisitely carved jade statue of an owl and three smaller mouse statues. The other contained a want that Stumbleduck deciphered (somehow) could be used to summon a flame blade (maybe).
Stumbleduck, with wand held high, rushed into the next room and came face to face with a pack of monstrous hounds led by a ferocious alpha. Our heroes rushed to Stumbeduckās aid and fought off the horde of hellhounds. But not before Stumbeduck suffered an infectious wound and now fears that a rod grub resides inside of her. What a turn of events!
Thoroughly disgusted and a bit exhausted, our adventurers have barricaded themselves in the storeroom where they found the chests and hope to find the mildest respite in order to tend to their wounds.
As they lay in rest, however, the entrance to the tunnel slid itself shut and razor-sharp brambles have grown over it, completely obscuring it from vision.
And what of brave Hawk Feather? Will our heroes reunite with the plucky plunderer before she succumbs to whatever fate has befallen her?
I guess youāll have to find out tonight, bitches.












