''Journey Through Mediums'' Game Design
Selecting a main idea that merges the various aspects of digital media arts. This could be a transition from analog to digital, an exploration of key media types (like sound, video, and interactive elements), or my own experience transitioning from interior design to immersive technologies.
Users can start inside of a 3D labirent representing my path and career. At the very begining of my career as a interior design student, there can be interactions in the labirent which represents various of media tools and digital art fields that I had used and experienced till today chronomically. And, by following up to right path users may ended up in the middle which represent where i exactly am at the moment and what kind of technologies I'm currently using.
3D models (as clickable elements).
Texts, videos, and sounds that represent different ideas in the field.
Blender or another 3D modeling tool to can create simple but meaningful environments for each section.
For example, an animation area could feature animated objects.
A sound area could have sound-emitting sculptures.
An interaction area could involve user-triggered effects or objects.
Implementing the Project:
Unreal Engine: These engines to build the interactive map and program the puzzle mechanics.
Set up triggers (e.g., objects that activate media when clicked).
Design UI elements (e.g., pop-up texts, images, or videos) that appear when the user interacts with the environment.