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#soundholesunday #martinguitar #sixstring #dm2004

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Final poster.
Done using Adobe Illustrator. All images are original.
Midterm Poster. Done using Adobe Illustrator.
Poster Projects
At the conclusion of this project, I have learnt to re-look and rethink about how games are framed. It has overall been an interesting course and strongly recommend others to look at ludology not just for the game aspect itself, but also to understand consumerism, human nature and behavior, among others.
First project: Understanding and redefining L4D2
Second project: A dynamic tower defense game concept, LoopD
Original idea by Ryang Ho Sung
Elements borrowed from Warcraft 3 (Trademark of Blizzard Entertainment Inc.) and Infinity Loop (Copyright of Jonas Lekevicius)
Final

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Midterm
sorry for all the puns C:
A poster done for my end of semester assignment, which is a conceptual game called 1AA (1 After Apocalypse), a multiplayer cooperative/competitive survival and resource management game.
The game is set in a post-apocalyptic world where players must learn to ration their resources and find appropriate alliances in order to survive the new dystopian world. Resources are found all across the gamespace, which invites the player to explore several major cities such as London and New York (each city or major city landmark is accessible through fast travel options).
Death in the game is a result of being killed by hostiles (enemy players or enemy AIs), but instead of a permanent death of the player character, the player character will be revived in the closest medical centre with diminished resources (stolen by killer-player). Permanent death occurs when the player is absent of essential resources in their inventory over a period of time, or when the player is without resources as is killed by hostiles. Permanent death will cause the player to have to restart the game from the beginning with a new character that is basic resources but no exploration of the gamespace.
Formal alliances formed will increase a player’s resource as they will be able to store and access the alliance’s resource bank. The alliances work in a hierarchal manner, where the player-leader of the alliance will have access to everyone’s resources in the resource bank, while lower ranking members of the alliance will only have access to a limited amount of shared resources set by their superiors (officers).
The game will be pushed by a leaderboard system, where the player with the longest survival time and largest number of resources will be placed at the top position, therefore resulting in the leader of the most efficient alliance being placed at the top. This leaderboard system aims to encourage players to seek out these leaders in order to join their alliance, or kill them to steal a significant portion of their alliance’s resources.