ok i have followed your tutorial on installing relight but I currently use reshade 6.1.1 and cannot get any of the files that I need to compile - I am not sure if I am installing it correctly or need to use an older version of relight but I even tried to use reshade 6.3.3 and it would not work for me.
also when I have reinstalled an older version of reshade - my ADOF file always works for a split second before it completely shuts off even with it still fully activated - is there any way to fix this ?
Hi anon, sorry to hear you're having problems.
Marty's most recent update to iMMERSE shaders (version 2412) requires ReShade 6.3.3 or above for the addons to work, but I believe the regular non-addon shaders should still work in older versions. Still, I'd recommend using the most recent version just to avoid any issues.
Are you using the addon version of ReShade? You need that specific version for the depth buffer to work correctly. You want the second option below that says 'with full add-on support'
What are the compiling errors you get with ReLight? If you hover over the red error at the top it will expand with more information.
One thing to check for if you're using the most recent ReLight version (the iMMERSE version, not the qUINT version) is that you don't also have the regular iMMERSE folder. You should only have the iMMERSE Ultimate folder. That contains everything that is also in the regular iMMERSE folder, so if you have them both you'll have duplicates that could mess things up.
When you install iMMERSE Ultimate the easiest thing to do to keep everything organised is:
remove your iMMERSE folder from reshade-shaders > Shaders
create a new folder called iMMERSE Ultimate in reshade-shaders > Shaders
create a new folder called iMMERSE Ultimate in reshade-shaders > Textures
copy all the files and the MartysMods folder that are inside the Shaders folder from his download and paste them into the iMMERSE Ultimate folder you created inside reshade-shaders > Shaders - be sure to leave this folder structure in tact - you should have a bunch of iMMERSE shaders and a MartysMods folder alongside them
copy all the files that are inside the Textures folder from his download and paste them into the iMMERSE Ultimate folder you created inside reshade-shaders > Textures
copy the addon files you need from the Addons folder from his download and paste them into your TS4 Bin folder
I know Marty was working hard for a long time to maintain dx9 compatibility for ReLight, largely because so many TS4 players use it, but now the game defaults to dx11 I'm not 100% certain whether he's maintained that compatibility or dropped it. Either way, you will get superior results from a lot of his shaders if you use the dx11 version of the game, so I recommend ensuring you're running that version to rule out any issues there.









