terminology: how can one say a program has more data than instructions when the concept of data and instruct can't be seperated?
terminology: how can one say a program has more data than instructions when the concept of data and instruct can’t be seperated?
This is a question about terminology. I use ARM as an example since it’s the only assembly I’m familiar with but am looking for more general answers.
Basically I’m having trouble distinguishing between an instruction, data and opcodes.
I red that GPUs tend to make more memory accesses than CPUs do because graphics computations tend to be data heavy. My question basically is, what is data in…
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