Care to give a rundown on 3D rendering?? I am wanting to learn for my art business to create models for characters but it wouldn’t hurt to be able to help add to the oskate collection 🤭
Hey there again, @darlingdearestdove!
I can certainly give you a rundown on how I do 3D rendering. Thanks for your interest.
First of all I gotta say, I'm not modeling anything myself. I don't really know anything about that.
I work with a program called Daz 3D Studio. And it's basically playing with digital dolls. Of course, you need to find the game models you want to play around with and make sure they are ported for Daz 3D Studio. Otherwise they won't work at all or only in a very annoying and exhausting way. Sometimes they're not for free. Sometimes you have to pay someone to port a model for Daz 3D Studio, if you can't do it yourself (which I can't, have tried to learn it, but it really really sucks, so I gave up).
If you just want to play around with random characters, create your OCs, etc, Daz 3D has an own online store where you can buy countless characters and literally anything else you need for what you want to render in your scenes. It ain't the cheapest hobby, I can tell you that much. Really don't wanna now how much I spend since I started using the program back in 2017.
I always describe creating Daz 3D Studio renders like a mix of the work of a photographer and a decorator. You’ve got your characters which start in a T-pose if you load them into the program, and props and endless possibilities to create any scene you want up to the tiniest details - and I mean that. For example, one single finger of a figure has 3 different parts which can all be moved separately. There are ready-to-use poses though which help you save a lot of time, but they're never perfect and you need to fix them, before they are free of any issues. You see, the models aren't solid and if you don't take care, they sink into the things they touch, be it another character or a prop. Then you gotta add a light source which is still tricky to me sometimes, even after all this time. When you're satisfied with your scene, you hit "render" and let your computer do the rest.
When the rendering process is done, I start editing in Gimp and Photoscape.
And that's bascially it. If you have any further questions, don't hesitate to ask.