The development of computer communication--英国论文代写范文精选
51Due英国论文代写网精选paper代写范文:“The development of computer communication”,这篇论文主要描述的是计算机通讯的发展,随着计算机网络的普及,使用计算机的人群也越来越多,信息不在是一种稀缺的资源,在以往人们工作中的通讯方式只有电话跟邮件,但是网络的不稳定导致使用的不方便。随着信息技术的不断发展,各种通讯市场竞争激烈,各式各样的通讯软件也方便了人们的使用。
Information is no longer a scarce resource - attention is. David Rose, a Cambridge, Mass.-based expert on computer interfaces, likes to point out that 20 years ago, an office worker had only two types of communication technology: a phone, which required an instant answer, and postal mail, which took days. "Now we have dozens of possibilities between those poles," Rose says.
How fast are you supposed to reply to an e-mail message? Or an instant message? Computer-based interruptions fall into a sort of Heisenbergian uncertainty trap: it is difficult to know whether an e-mail message is worth interrupting your work for unless you open and read it - at which point you have, of course, interrupted yourself. Our software tools were essentially designed to compete with one another for our attention, like needy toddlers.
It is why we have such complex emotions about the chaos of the modern office, feeling alternately drained by its demands and exhilarated when we successfully surf the flood.
This can actually be a positive feeling, inasmuch as the constant pinging makes us feel needed and desired. The reason many interruptions seem impossible to ignore is that they are about relationships - someone, or something, is calling out to us.
The upshot is something that Linda Stone, a software executive who has worked for both Apple and Microsoft, calls "continuous partial attention": we are so busy keeping tabs on everything that we never focus on anything.http://www.51due.net/writing/research-paper/sample2973.html
"It makes us feel alive," Stone says. "It's what makes us feel important. We just want to connect, connect, connect. But what happens when you take that to the extreme? You get overconnected." Sanity lies on the path down the center - if only there was some way to find it.
It is this middle path that Czerwinski and her generation of computer scientists are now trying to divine. When I first met her in the corridors of Microsoft, she struck me as a strange person to be studying the art of focusing, because she seemed almost attention-deficit disordered herself: a 44-year-old with a pageboy haircut and the electric body language of a teenager. "I'm such a spaz," she said, as we went bounding down the hallways to the cafeteria for a "bio-break." When she ushered me into her office, it was a perfect Exhibit A of the go-go computer-driven life: she had not one but three enormous computer screens, festooned with perhaps 30 open windows - a bunch of e-mail messages, several instant messages and dozens of Web pages. Czerwinski says she regards 20 solid minutes of uninterrupted work as a major triumph; often she'll stay in her office for hours after work, crunching data, since that's the only time her outside distractions wane.
In 1997, Microsoft recruited Czerwinski to join Microsoft Research Labs, a special division of the firm where she and other eggheads would be allowed to conduct basic research into how computers affect human behavior. Czerwinski discovered that the computer industry was still strangely ignorant of how people really used their computers. Microsoft had sold tens of millions of copies of its software but had never closely studied its users' rhythms of work and interruption. How long did they linger on a single document? What interrupted them while they were working, and why?
To figure this out, she took a handful of volunteers and installed software on their computers that would virtually shadow them all day long, recording every mouse click. She discovered that computer users were as restless as hummingbirds. On average, they juggled eight different windows at the same time - a few e-mail messages, maybe a Web page or two and a PowerPoint document. More astonishing, they would spend barely 20 seconds looking at one window before flipping to another.
Why the constant shifting? In part it was because of the basic way that today's computers are laid out. A computer screen offers very little visual real estate. It is like working at a desk so small that you can look at only a single sheet of paper at a time. A Microsoft Word document can cover almost an entire screen. Once you begin multitasking, a computer desktop very quickly becomes buried in detritus.
This is part of the reason that, when someone is interrupted, it takes 25 minutes to cycle back to the original task. Once their work becomes buried beneath a screenful of interruptions, office workers appear to literally forget what task they were originally pursuing. We do not like to think we are this flighty: we might expect that if we are, say, busily filling out some forms and are suddenly distracted by a phone call, we would quickly return to finish the job. But we don't. Researchers find that 40 percent of the time, workers wander off in a new direction when an interruption ends, distracted by the technological equivalent of shiny objects. The central danger of interruptions, Czerwinski realized, is not really the interruption at all. It is the havoc they wreak with our short-term memory: What the heck was I just doing?
When Gloria Mark and Mary Czerwinski, working separately, looked at the desks of the people they were studying, they each noticed the same thing: Post-it notes. Workers would scrawl hieroglyphic reminders of the tasks they were supposed to be working on ("Test PB patch DAN's PC - Waiting for AL," was one that Mark found). Then they would place them directly in their fields of vision, often in a halo around the edge of their computer screens. The Post-it notes were, in essence, a jury-rigged memory device, intended to rescue users from those moments of mental wandering.
For Mark and Czerwinski, these piecemeal efforts at coping pointed to ways that our high-tech tools could be engineered to be less distracting. When Czerwinski walked around the Microsoft campus, she noticed that many people had attached two or three monitors to their computers. They placed their applications on different screens - the e-mail far off on the right side, a Web browser on the left and their main work project right in the middle - so that each application was "glanceable." When the ding on their e-mail program went off, http://ukthesis.org/jsjwl/ they could quickly peek over at their in-boxes to see what had arrived.
The workers swore that this arrangement made them feel calmer. But did more screen area actually help with cognition? To find out, Czerwinski's team conducted another experiment. The researchers took 15 volunteers, sat each one in front of a regular-size 15-inch monitor and had them complete a variety of tasks designed to challenge their powers of concentration - like a Web search, some cutting and pasting and memorizing a seven-digit phone number. Then the volunteers repeated these same tasks, this time using a computer with a massive 42-inch screen, as big as a plasma TV.
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