itâs another day of digital electronics and assembly for me; this computer science theory subject is very interesting, but the fact that I already failed the exam once certainly takes some of the fun out of it and puts the pressure on. Iâm in the netherlands right now.
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Despite the tight historical links between science and philosophy, present-day scientists often perceive philosophy as completely different from, and even antagonistic to, science. We argue here that, to the contrary, philosophy can have an important and productive impact on science.
Douglas Hofstadter, the Pulitzer Prizeâwinning author of GĂśdel, Escher, Bach, thinks we've lost sight of what artificial intelligence really means. His stubborn quest to replicate the human mind.
Above, I am sharing an engaging article on Douglas Hofstadterâs approach to designing software as consciousness. As much as I am fascinated by his work and by the advancements in this field of research, I feel unease that is important for me to voice.Â
The concept of designing machines to be more human brings out a burning issue from the outset from my point of view. On the very first page of her paper 'Figuring the Human in AI and Robotics' (2007) Lucy Suchman mentions 'cultural imaginaries' which are effectively constructs based on scientific data mingling with assumptions on human-ness. Suchman touches on the duality of these imaginaries that are both infused with the ideas of sameness and difference between human, animal, non-organic matter, technology, etc..Â
As much as such divisions are useful for creating human-like technology, they become controversial precisely because of having to use human as the ultimate ideal for computation. It is not a fault to get inspired by our own computational abilities, but did we at all consider what we could learn from the perceived 'other' in this equation, or better still, from the relationships that exist between us and the world that we are part of to include everything and everyone? Surely, this is no easy task because choices must be made and there is always the question of who makes those choices, but it is clear that focusing purely on human as a lone example and the model for such technologies is problematic and narrow-minded.Â
This is not a critique on Suchman, who takes an approach of diversity, if only across the human realm. In fact, her approach and her references to Donna Harraway are opening up a debate which aim to challenge the normative approach to Euro-American focus when it comes to conjuring up an image of human-ness. Exposing and criticising this normative post-colonial white-male centered ideal of human is a vital first move from what has been so strongly normalised and wired into our everyday realities. An attack on this greyscale vision of our human-ness can hopefully lead to asking further questions.
What does human have in common with their world and its inhabitants?Â
What does solidarity feel like and what kind of entity does it produce?Â
Could this entity be a more fitting model for creating technologies?Â
There are some interesting avenues of thought regarding the concept of hypervisibility, some of which are relevant to my final project. Since I will be working on exposing the invisible, it is important to acknowledge the reasons for its invisibility. It is imperative to understand that invisibility is caused by distance in a much wider sense than only in regards to geography. This distance I talk about becomes anything that is not easily accessible, in Mattiaâs words, it is âsomething that is already packaged in an existing narrative that prevents us from seeing what is thereâ. This is hypervisibility, an instance in which one story is spoken so loudly that the other stories become invisible. Initial research into the subject revealed strong links of hypervisibility to racial issues, a possible entry point to developing investigative frameworks that could function just as well in the socio-ecological domain.Â
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Unfinished worlds:Â What would happen if the worlds we construct don't present a totalitarian idea of what a world is?
These worlds are speculative places, spaces for research and interpretations.Â
This weekâs lecture and discussion with Rachel Falconer brought some unexpectedly interesting ideas. Unexpected because I am fairly skeptical about the concept of extended reality. This is possibly partly due to my lack of knowledge of the field and its particular interests explored through various creative lenses. My practice was always âanalogueâ - deeply rooted in embodiment and physical presence, in âbeing hereâ - experiencing worlds first hand. But perhaps I was not thinking far enough when thinking about extended realities.Â
There were two particular artworks Rachel showed during her lecture which made a powerful impact on my perception of this creative technological field. The first of the two was a performative multi-player VR installation SYMBIOSIS by the Dutch experience design collective POLYMORF. The multi-sensory / multi-media nature of the work, its conceptual framework and the way this in fittingly translated into the final experience makes for a wholesome speculative tour-de-force in post-Anthropocentric world-making.Â
The second work that left its mark was Jakob Kudsk Steensenâs VR piece AQUAPHOBIA which explores the speculative - yet possibly inevitable - transformations of landscapes as a product of climate change. The visually arresting digital reconstruction of Louis Valentino Jr. Park and Pier in Redhook, Brooklyn is created by combining âpast and future geological periodsâ and accompanied by a dystopian narrative recited by a âmorphing aquatic entityâ following the user as they explore this dark, fascinating, part-inviting, part-hostile world of tomorrow.Â
Both of these projects have a very specific quality that I was sceptical exists within the current field of extended realities. Symbiosis and Aquaphobia are touching, sensual, visceral, feral - they both extended towards the non-human and imagine possibilities. Both are proud of their speculative uncanniness, even the unease that emerges as their (by-)product.Â
Perhaps precisely this unease plays an important role in invoking a more acute awareness of the problem in question. Rather than rational knowing, the knowledge becomes felt - knowing by feeling. In fact, Steensenâs Aquaphobia directly uses the fear of water âas an entry point to transform perceptions of our relationship to future water levels and climatesâ.
As a little side note, I would also like to post this video of Resurrection Lands, a playable virtual experience exploring trans blackness and its specters by Danielle Brathwaite-Shirley. I am only including this work marginally as it doesnât directly concern my practice but I still find it fascinating and very important.Â
"The body is our general medium for having a world.â Maurice Merleau-Ponty
Studying works of some of the artists I admire, I always found it fascinating to observe the circular nature of their practice. There are exceptions to the rule, of course, yet my feeling is that more often than not, the fabric with which they weave their stories and artworks stays the same. As an artist in the making, for a very long time, I found it difficult to pick one particular direction. I was worried that making the choice, I am giving up all the other possibilities. It took me another few years to realise that choosing a particular direction doesnât mean giving up anything. It only means that there is always going to be a common thread between the works, but the artistry would be in distinguishing between them by looking at the same problem through a different lens, shaping it into a different form, twisting it and turning it upside down, re-purposing it and its parts.Â
And so Maurice Merleau-Ponty found his way back into my practice after years of seemingly being absent. Merleau-Ponty, through the sound art lens of Salome Voegelin, was at the epicentre of my bachelor dissertation exploring possibilities of listening to the inner movements of the body. This deep-sensing practice, made possible through proprioception and sensory modality, would reappear in different form. While the sensing still happens in the body - through the bodily sensations created by emotions - what is being sensed is not physically present but rather exposed as existing in geographically remote locations. I am aware that this concept seems fairly abstract but it is my aim to develop its particulars in the upcoming research project. I will be researching and using data about food waste, exploring the various aspects of the problem and working towards creating an artwork reflecting these findings in such a way that it clearly and concisely outlines it and - most importantly - makes it emotionally impactful - touching.Â
Any technology whether living or not has lots of parts of it that have histories that are out of our control.
We only think about the intent while we create these technologies but we often forget to consider the the consequences that these might have.
The important questions are:
How can we assemble stories from non-institutionalized data?
How are these data gathered and by whom?
In which context is the data gathered, processed and made visible?
This weekâs lecture and discussions brought to light some incredibly engaging concepts that are directly tied to my research interests and are potentially crucial for forming an outline of my second term practice-based research project. Chiefly, these are the philosopherâs A. N. Whiteheadâs notion of reality as âany description of the unity [requiring] the many actualities; and any description of the many [requiring] the notion of the unity from which importance and purpose is derivedâ and the idea of the undesirable consequences of technologies as starting points of creating artworks. Â
I already mentioned the speculative nature of my practice in one of the previous entries and it is reassuring to see it come up as a recognised conceptual framework when it comes to computational arts. While two weeks prior I mentioned it in connection to a multi-media installation piece I am already working on, this time it sparks inspiration for a completely new speculative work.Â
There was a particular point Mattia made about an artwork not necessarily having to question the existence of a problem - as it is obvious the problem is there - but rather focusing on how this problem can be experienced in connection to everything else. To elaborate, this means that exploring the problem from a certain perspective and rendering it accessible and legible to the audience is as equally valid as inventing something that does not yet exist. In fact, I believe at this point in history, this approach is much more interesting from both the socio-political and artistic perspective as it engages with the realities that we find ourselves in and gotten used to. It highlights the importance of questioning of what we know and granting agency to make meaningful change.Â