ultrakill marksman hex! i saw a mod was adding coins so i had to make this lol it's configured to deal 4 damage per coin bounce it picks the coin ordering by distance, and attacks the closest living non-animal non-self entity to the last coin, or shoots off in a random direction if there isn't one it uses complexhex to render the coins, hexal to make the particles, and hexcassettes to do the delays (and the coins are from createdeco) this could theoretically deal up to 1040 damage (assuming no armor) with 26 coins, but any more than that would mishap


















