Refining a research question...
I thought it might be useful if I were to walk through some of the steps I take when trying to refine a broad area of research interest into a question I can hope to answer. Almost all research projects go through this process, which basically involves taking the big idea and then looking for either specific examples on which to test it, or more refined, narrower questions ā that is, questions you can answer without several years of effort. Iāve also uploaded to the admin doc section a presentation I used to give to this course that covers much of the same ground (only with some pictures added). As a starting point, Iāve taken the very vague idea that I uploaded to the discussion boards as an example. It was: "Another idea occurred to me while I was playing around with Apple's new OSX ā Yosemite ā today, which moves the desktop os even closer to the mobile one. Given Apple's dominance within the creative industries (this doesn't need to be an Apple specific question, mind... the same Q could be applied to Micrsoft and other industries...) I was wondering about the influence that Apple's design and implementation choices have on the way you work... the design choices you make, for instance. Is it simply the case of Apple leading (or, indeed, following) prevailing trends in the design industry, or is there something more restrictive (even deterministic) about working predominantly in Apple's OS environment. It seems to me that a great deal of web design is following the flatter iconography, lighter typography and simpler colour palettes that Apple introduced in OS7. Is there a similar effect across different design cultures? Apple has a truly global reach ā so is there an homogenisation-type effect or something more complex? I guess, in many ways, this is a pretty standard McLuhan vs Williams/ (technological determinism/social constructionism) type question. Still, I bet you could track OS releases and follow on trends pretty easily." First, I want to know that this question is appropriate for this course. So what are the major themes. This seems pretty straightforward. Apple is a global corporation, the reach of its operating systems and design culture is equally global. I seem to be asking a question about standardisation or homogenisation ā key terms in globalisation theory, so thatās all good. Additionally, thereās a question about technological determinism (can Appleās OS really dictate design culture)⦠and thatās a key concept in media studies. Furthermore, thereās the relationship between technology, media and culture that is so central to communication science and our concept of the mediasphere. So, Iām pretty happy that thereās plenty of scope for exploring course-related questions; and it looks like many of the course readings will are relevant here, so Iām looking good for a literature review. Box ticked. Next step. At the moment, the question is clearly really broad. My subject is quite specific: Iām interesting in Apple operating systems, and I can refine that further easily ā mobile or desktop, or the redesign in iOS7. However, the outcome (the result, the effect) isnāt very clear at all. Am I interested in the effect that the OS has on designers and their professional practice, or on design culture more widely? How far do I want to stretch the effect? Do I think an Apple OS can influence design awards, art, popular culture? How do I think this would work? What are the mechanism involved. Itās best to keep things simple (and relatively unambitious) at this stage. Perhaps I can imagine a causal chain that involves changing design practices, wider adoption across the web, knock on effects in physical design and, finally, changes in prevailing perceptions of form, function and aesthetic⦠but it sounds pretty speculative, and I canāt see how Iād ever prove it. So, Iāll focus on just the first step: professional design practices. Better still, Iāll look at web design and try to make an argument that web design can be used as a barometer of emerging design practice (NB this may not be true⦠itās an example). So already, I reckon, I've refined this question quite considerably. It now looks something like this: Does Appleās mobile operating system have a standardisation effect on the professional practice of designers? Actually, scrub that, we can refine it further while keeping the major themes of the question. Did Appleās upgrade to it's mobile operating system iOS7 have a standardisation effect on the professional practice of Australian web designers? Why Australian designers? Well, it should be easier for me to find data on Australian web designers, easier to access resources, itās more relevant to my local professional practice and so on⦠So, final step: where should I look for answers? This depends, in part, on the sort of research I think is most appropriate (and this will depend, in part, on personal preference). I could interview Australian designers for one thing, and ask them how they think their practice responds to Appleās design choices. Sadly, though, I canāt do that for this course, because interviews, surveys and focus groups tend to involve human beings, and I require ethics approval if Iām going to talk to human beings (NB ethics approval takes forever, making it wholly impractical for a small-scale, short-term research project like this). If Iām super keen on empirical methods (more of this in week 6) I need to find data (evidence/observations) somewhere. Itād be best if it were freely available and I could search for it and access it easily. A couple of ideas spring to mind. Perhaps I could run some search queries on a design marketplace like Behance or Themeforest (for Wordpress). Itād be fairly straightforward to restrict my search to local designers, and I could compare design trends before and after the developer release of iOS7. Or perhaps I could look at online design awards, or blogs of best design practice⦠it seems like there should be plenty of options. Or, and this is a bit more complex methodologically, I could choose just one major Australian redesign following the iOS7 release. A large companyās website, perhaps, or the output of a prominent design firm⦠and I could explore their designs in detail, bringing in some theoretical tools ā discourse analysis, semiotics ā to draw out the more complex relationships with iOS7 and wider design practice. With that decided, I could update my question to reflect my choice of method. What do the 2014 Behance designs of Australian web designers suggest about a possible standardisation effect of Appleās iOS7 mobile operating system? And that looks pretty good to go to me.













