Cocoon of Evolution
"You can target 1 'Petit Moth' you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that 'Petit Moth' becoems the ATK/DEF of 'Cocoon of Evolution'."
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Cocoon of Evolution
"You can target 1 'Petit Moth' you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that 'Petit Moth' becoems the ATK/DEF of 'Cocoon of Evolution'."

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Duel Linksβ RNG gave me a Christmas present today XD I was Bonz and Weevil randomly appeared outside the Gate. I dueled him and won, got a new skill, and got Perfectly Ultimate Great Moth! After dueling a bunch of Level 10 characters and losing, Wall of Disruption helped me summon PUGM to the field and beat its Stage 60 challenge :D I got an icon for summoning it too.
Weevil is totally right about never seeing it again. XD What a pain to summon! The really tricky part was keeping Petit Moth alive for a turn after equipping it with the cocoon, cause it had to be face-up before I could set it to DEF mode.
Perfectly Ultimate Great Moth ββββββββββββββββ This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by Tributing "Petit Moth" on the 6th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". ββββββββββββββββ Can Be Found In: Dark Beginning 2 (DB2-EN249), Yu-Gi-Oh! The Sacred Cards (TSC-001)
The card game is very fast paced to the point that a Duel can last just a pair of turns. While that keeps the thrill of not having the perfect strategy depending of the opposite player's counters and comebacks, places slow gamestyles at a higher risk. In a time where basic setups can bring out some of the strongest monsters available, Decks requiring some turns to achieve their goals are at constant danger by opponent attacks and effects ruining all their plans. However slow strategies aren't completely defensless, as along with teh staple tools to make their build work they have a repertoire of stalling effects ranging from locking down the opponent to protecting our cards from all threats.
"Perfectly Ultimate Great Moth" is one of the first nomi monsters to debut in the game, and unfortunately clearly shows. Despite being an Effect Monster "Perfectly Ultimate Great Moth" only offers its massive stats, as its effect only states how to be summoned. As a nomi, "Perfectly Ultimate Great Moth" can only be summoned from our hand by having on the field the monster "Petit Moth" equipped with "Cocoon of Evolution" for six of our own turns. Is undoubtly one of the most extreme summon requeriments a monster can require, specially as doesn't provide a big winning condition compared to several monsters far easier to summon. On the bright side, thanks to the small stats of "Petit Moth" itself, "Perfectly Ultimate Great Moth" might be a product of its time but its summoning has been easied over the years.
The summoning of "Perfectly Ultimate Great Moth" as well any of its smaller counterparts will require a build of its own to obtain both "Petit Moth" and "Cocoon of Evolution" as well keeping them on the field until our sixth turn of being played. Fortunately, thanks to the poor stats of "Petit Moth" we obtain a massive number of support cards to be on the field as fast as possible. Many effects will Β bring it out from our Deck like "Unexpected Dai", "Draconet", and "One for One" without any difficulties. While "Cocoon of Evolution" doesn't have many options to be on our hand on time, "Perfectly Ultimate Great Moth" can be prepared by cards like "Different Dimension Capsule" and "Gold Sarcophagus" to be obtained a few turns after their activation. As we wait the six turns the opponent won't hesitate to take down "Petit Moth" with ease, so use heavy defenses going from stalling effects like "Messenger of Peace" and "Threatening Roar", protection coming from cards like "Safe Zone" and "Forbidden Lance". to even taking down monsters on its own with the help of Spells like "Moon Mirror Shield" and "Amulet of Ambition". But if we're in a big hurry to summon the Moth, "A Wild Monster Appears!" can ignore all its requeriments to be summoned from our hand in exchange of several restrictions including being shuffled back to our Deck.
"Perfectly Ultimate Great Moth" doesn't offer much besides brute force despite all the work needed for its arrival. On the bright side is far from being unsupported, and can take full advantage of cards like "Forbidden Lance" and "Skill Drain" to have a lead on the field against many popular threats despite their drawbacks. Obviously with its high ATK we should assure that deals constant damage to take down the opponent, easily achieved with the help of cards like "Fairy Meteor Crush" and "All-Out Attacks" among others. The Moth also has options to work along even if is not on the field, not only the mentioned "A Wild Monster Appears!" but also as cost for a card like "Trade-In" to later on be replicated by the effect of "Phantom of Chaos" and take down nearly any monsters in battle.
"Perfectly Ultimate Great Moth" never was a popular card due its several flaws and risks, but gained some reputation as a challenging Deck to play with. An effectless monster which requires two other cards to survive for a huge number of turns is quite the achievement, making it the main premise of playing arround this Moth and/or its weaker counterparts. As the game became faster and more threatening for cards this old, on the other hand it gained several resources to manage its conditions easier as well having some shortcuts as alternative. Is obvious that "Perfectly Ultimate Great Moth" is overshadowed by many other nomi monsters even from back its debut, but is that kind of card that becomes quite a feat to make an entire strategy arround it.
Personal Rating: D
+ High stats + Various resources to ease its summon conditions + Well supported including a few shortcuts to be on the field temporarily
- Very slow summon conditions as well setup reliant - Only provides high ATK despite all the work required for its summon - "Petit Moth" and "Cocoon of Evolution" will be in constant danger until its requeriments are met - Easily overshadowed by nearly every other nomi monster in the game
Smash or Pass: Cocoon of Evolution
Smash
Pass
Card text: You can equip this card from your hand as an Equip Spell Card to a face-up Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth"."
Best Level Three Insect - Round 1 Match 24
choose your favorite
Battlewasp - Twinbow the Attacker
Cocoon of Evolution

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