Gilbert Beilschmidt, Larysa Chernienko. Arlovskaya and Nilsen if you want to watch. You are called to assembled in the hallway to the east of the bedrooms, from where you must be gently led into a room. Two of you know the path very well, so the instructors try not to mollycoddle. The other two are confused, which is to be expected, but try not to worry them any further. The mods know that you are capable of the same.Â
The procedure followed for you must be different from the ones that have so far been handled. The group is split into twos, with Dominika and Sigurd on one side, and Gilbert and Larysa on the other. The former mustnât exert themselves to remove all clothing and lie in a pod, but they are asked to remove any piece of clothing that covers their arms. If this includes their shirts, then so be it. Rolling up your sleeves wonât do. Mod Bayonet appears from a single steeled door with two assistants, each carrying a large bucket of water.Â
âStick your hands in,â she instructs the experienced two. They already are connected to each other, and the initial process of harmonizing can be skipped over. The other two, are however, asked to fall into place, and relax in the pods. The buckets, though they look plain, are wirelessly connected to the pods, after a serious of precarious beeps. Bayonet mumbles something about how these devices had to be shipped over from PIERCE HQ, with the slightest hint of annoyance.Â
Beilschmidt and Chernienko lie in the lukewarm water in the pods, and are asked to close their eyes. It wonât last more than a minute, Bayonet assures, although she can feel the mistrust. One of the lab assistants closes the roofs of the pods above the two, just after muttering a ârelaxâ, barely heard. To Nilsen and Arlovskaya are asked to let go of their thoughts as well. To not think, even for a second, about their earlier initiation or their old Clustermates, no matter how frustrating or difficult that may be.Â
After a exactly 6 and a quarter minutes, the pods let out a wave like note of music, and the water begins to drain. The pods open up, hands are retracted from the water, and all four of them gather for the demonstration.Â
After whispering a short apology to those that have already felt this pain, Bayonet stamps on Larysaâs foot with her reinforced rubber boots. Each of you cry out in sudden shock and grip your foot with great difficulty. Each one of you feel annoyance, but relief, a clash of emotions that feels hot and cool within you.Â
With this, you are all sent to your rooms. Your connection has been initiated.
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⌠CLUSTER 01 AND CLUSTER 03 MUST MEET IN THE LOBBY IN THIRTY MINUTES.
DONâT WORRY, THERE WILL BE NO KIDNAPPING.
THANK YOU.â
Upon hearing the announcement, both Cluster 01 and Cluster 03 get and head up to the lobby, not exactly looking excited. The last mission, their first mission, wasnât exactly all sunshine and rainbows. Theyâd had to reveal their deepest darkest secret and get judged, and sure they can now feel each othersâ emotions, but it doesnât seem #worth. Still, they arrive within the thirty minutes and wait around. Francisco makes his appearance around forty-five minutes after the announcement.
âNow Iâm sure you are all eager to find out about your new mission, because I know I am.â Francisco says, leaning back on one of the seats. âI did promise you all no kidnapping, so I do hope you all follow my orders.âÂ
âAnd my orders as well.â Isabella appears, a smile on her face. âCluster 01, you are with me. Cluster 03, you are with Francisco.â Cluster 01 looks relievedâwhile Cluster 03? Annoyed. Itâs understandable, anyone would prefer Isabella over Francisco any day.
Isabella and Francisco lead them towards the simulation rooms, opening them up and then gesturing you all to enter. âOne person per room.â Francisco says, a grin on his face. âWe wish to achieve the next level of your bond, so that means you canât be face to face!â
After a few minutes, all the agents are in their âownâ simulation room, the television screen appearing before them. It was just like the first mission, except they were alone, the room was just dark, and the only thing illuminating it was the light of the screen.
Cluster 01â˛s television screen shows Isabella, while Cluster 03â˛s shows Francisco. Either way, they both say the same thing.
âYou are locked in the simulation room. In order to achieve telepathic communication, we will put you all through a stressful situation. You will be going to face your greatest fearâand no, this is not your dark secret, just what you fear the most.â
The room begins to light up.
âOnce you conquer your fear, you will notice a word, either appearing in your mind or you just get an instinct. Either way, that will be the key to getting you out. Once all your cluster members get a word, try to communicate telepathically because all your words will form a sentence, and that sentence will be the code to unlock the doors.â
Now the room starts to warp and change around.
âGood luck, agents. Remember, conquer your fears.â
And the screen turns off.
Alright so here is how this will go down.
I know Mod Isabella and Mod Francisco mentioned fears to Cluster 01 and Cluster 03, and I do hope you all took that seriously.
Cluster 01 and Cluster 03, you will not being doing a 4-way roleplay, simply because itâs impossible to do. Instead you will be doing a drabble. Reason why is because you canât exactly roleplay this since they arenât in the same room and you canât speak telepathically. So drabble is the way to go.
This is about your muse and their fear. This will also help you develop your muse, so think hard on this, you have 5 days.
What this drabble will consist of is:
Your muses biggest fear forming in some way. Ex. If your muse is scared of open water, then the room changes into an ocean and all that. If your muse is scared of being judged, well they are now in a court room or something like that. Remember, this is a simulation room so you can go all out.Â
Your muse must be able to conquer their fear in some way. That really depends on what you believe conquering their fear will be like.Â
Feel free to make it stressful as you want. Do tag your triggers and make it as long as you want, though do put it in a readmore if itâs too long.
You all have 5 days to write your drabbles. Once the drabbles are done, the mods will send you a word. After that you can just send each other asks with the word or make a lit/script rp where you all began to speak telepathically. Talk to your cluster about that.
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