Main Blog | Sonic Blog
seen from Germany
seen from United States

seen from United States
seen from United States
seen from Italy

seen from China
seen from Germany
seen from United States
seen from China

seen from United States

seen from United States
seen from United States

seen from China
seen from China
seen from United States
seen from United States
seen from Denmark
seen from Germany

seen from United States

seen from Germany
Main Blog | Sonic Blog

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Sonic Blog | Apron Strings Blog | Patreon
Shirt go flop
Have you heard about cloth falling on some objects in Blender 3D?
Hereβs a template for a logo that I illustrated in 2D then animated in 3D for a company.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
had fun learning some cloth simulation in blender!! yay better clothes
I think Iβm going to nix the balloon popping in the actual short. Itβs way too sad. π
Cloth Simulation in Blender
After finishing the modelling of the armchairs and sofa I spent some time revisiting ways of simulating cloth in Blender. Having already made curtains, I was fairly confident in making a draped blanket for the sofa. With so slight sculpting adjustments I was happy with the result and moved onto creating pillows.
For the pillows I followed this quick tutorial:
As shown in the clip, I made the pillows by creating a subdivided plane and extruded it. After applying the cloth modifier to it I turned the pressure up to 5.0 and disabled gravity to prevent the pillow from falling through my scene.
Here are the blanket and pillow results:
After creating the pillows I also sculpted them a bit for added realism by squishing them into the seating to indicate that someone would have been leaning against them.
For now I am happy enough with how these came out and will be using them as placeholders, but I still want to try using Marvelous Designer for cloth assets to see if I can achieve better results.