Lighting Experimentation.
Here I tried out 2 different angles. One using a spotlight near the character that would follow along with him while having the background dark, making the scene look like a deserted street in the middle of the night. Then for the second one having just a directional light above making the scene look more ordinary but still relatively dark as I turned down the intensity, think maybe dawn.
I used materials with normal maps and roughness to give the lighting glare and make the scene seem quite futuristic. I made a lot of assets chrome.
I also experimented with lighting effects like flickering which I felt really added to the environment, I made 2 types of flickering lights - 1 fast, 1 fairly slow, as well as had them both slightly different shades of yellow/orange. They were both spotlights as they were supposed to imitate ceiling lights or street lamps in the background.
All this combined made my scene look really cool and I enjoyed it too.












