This is... well, I was gonna say it's pissing me off but that doesn't really cover it.
So last month I'd been working on a set for the Project Special K introduction sequence.
And I figured, y'know what I should do? I should export the thing to FBX and see what we get.
So I make sure the scale is right and all that, and edit my development testing thing to use this set instead of the weirdly blocky test scene I used to work out directional lighting.
And I get nothing. Just a blue screen with my cursor and a custom button. Twisting the camera around reveals nothing either.
So I capture it all in RenderDoc, right?
Okay so the first item is the bench frames, second is the cabin itself, third is... I'm not sure but I think it's the door in the back, fourth item is the bench seats, fifth is the posters, sixth is the windows, eight is the overhead racks, and ninth is the window, door, and poster frames.
The vertex shader output is all zeroes.
I guess it is pissing me off, but more than that it's just very, very discouraging.