Warframe by Atomhawk
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Warframe by Atomhawk

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
RAY PALMER/THE ATOM & CARTER HALL/HAWKMAN in BLACKEST NIGHT (2009)
Lucien Lachance
Art for The Elder Scrolls: Legends
Art by Atomhawk
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Lucien is voiced by Wes Johnson.
Please check out Wes' medical GoFundMe
UNLEASH THE FURY- FOR THE LOVE OF WES JOHNSON The voice you know… has b… Bill Glasser needs your support for UNLEASH THE FURY- For the l
Art by ATOMHAWK
Stijn Beerts
artgoose
artstation
More from «Artstation» here

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Unidentified Object by Atomhawk
This is Subject 0002, but it mostly remembers being called "Uriel" by the lady in white with four eyes just like him. He hasn't seen her since his home rained fire, and the green people with big sticks took her away. Since then his home had been really dark, but that's okay. He doesn't need light to see, plus the lady made sure he got all the grapes he could eat.
But now the lights are back on, and his window is cracked. He can hear people again, walking around. It's scary but, he's gotta go outside and find the lady sooner or later, right?
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I originally conceptualized this character in a much more gruesome way, but then I thought to challenge myself by taking this gruesome idea and trying to make it as wholesome (and still heartbreaking as possible), ON TOP of working in a week's worth of time.
Needless to say, I think I got it.
I learned about Atomhawk's contest pretty early on, but because of IRL things I was unable to work on this idea until the 31st of July. I was half sure that I was never going to work on it, too, with how many things were happening in my life PLUS the level of quality that's expected but... as soon as the story finished solidifying itself in my mind after weeks of slowly building it together in moments when my mind had to spare, I knew I had to get it on paper.
Or a screen. You get the gist lmao.
I'm a little bummed that I wasn't able to finish the big illustration, but by the time I started working on it and realized I still needed time to work on the expressions sheet, it was a matter of choosing what I think mattered more for me. Which was that you all know Uriel's story.
This was a pretty fun experience and I'm really glad for the creative exercise. Good luck to everyone!
Gothic Moodshot by atomhawk Design