I've been watching a lot of battles online lately, since I can't really fight myself for a while – battles from all sorts of different universes out there, just whatever I find on the internet – and for the most part, it tends to go basically the same way no matter where you are. Except for one thing: moves. In all my watching, this has been what's confused me most about other universes.
Here, it's simple. There's no authority on what's a move and what's not. A move is just whatever you can consistently pull off in a battle, and there's no biological or even legal limit to four. It's just that about four per pokemon, on a standard league team of six, gets to the limit of what a trainer can remember when strategizing. I can do plenty more than four things, but I don't expect Fluttershy to give me that much detailed direction mid fight, especially when we haven't even come up with a nice shorthand name for every last move.
But then, in a lot of other universes, it seems so rigid! Some worlds' moves really do seem like they're externally standardized, and the pokemon do them exactly the same way each time... I've even heard of some universes where learning some new technique means you're not allowed to use an older one anymore! If I try to hit someone with an exploding fireball, is that the same move as if I intentionally "miss" with it and explode the fireball into their back? To me, that's just a clever variation that takes one extra word at most for Fluttershy to suggest it to me, which is a low mental load for my trainer and I'd probably call it the same move, but in some universes that might be a full 50% of what I'm allowed to do in a battle. I mean, I'm sure it works fine if that's the format you're used to in your local league, but also I'm glad I live here and not there.
Anyone else have something different? I expect there's a whole spectrum out there across the multiverse, and now I'm curious if anyone has a setup notably different from anything I've seen.
















