Pretty awesome webbed site for Hermitcraft reference photos
There's an option to view in 2D or 3D isometric view which is like... really good for finding elevations and understanding the relative scale landmarks are in the overworld.
The detail in quality is great too the more you zoom in like this is part of Doc's s9 Perimeter
Will note though, s10 on this site only shows the beginning of the seed as I'm writing this. I assume it'll change when there's a world download
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Hey! I was wondering if you had any tips for designing characters? You're AWESOME at it and some advice would be greatly appreciated, even knowing where to find good clothes references would help because the cesspool that is googl gives me nothing to work with but ai crap
Lil lightning round of design tips ft the new Spilled Ink OCs. Mostly stuff Iāve went over before but with a bit more focus on an example and how to consciously design multiple OCs at once.
Video HERE
Ryusei and Mari from Spilled Inkās upcoming project for a manga contest so the designs must stay relatively simple. Even with very basic clothing, the uniqueness comes from how they are worn and what shapes do these outfits contribute to the character (and why).
As for good clothes resources Iām not sure either sorry ToT. I donāt fw Pinterest and usually just go to Google to quickly look up what objects look like and study the shape features for additional inspo - and I would have already an idea for clothes in mind. Bc of that my āresearchā process tends to change based on the subject matter tho I too would like to know some sites
I have a tutorial on how I convert objects into clothes HERE
hi!! iām really inspired by your character design work, itās all very unique and conveys the vibes of a character so well!
my question is, how do you create unique silhouettes for so many characters with so many different clothing items? i seem to get stuck on just using capes and skirts, but you have a huge array of items and accessories. how do you get to that point? how would you recommend others go about it?
thank you I take very much pride in honing that ^_^! Lots of the times there I do reuse a lot of accessories and itās okay to use capes and skirts, what makes it unique is how these items are worn because there rly is so many different types of clothing to experiment with.
These three ocs for example wear clothes that can pass off as ādressesā visually and yet theyāre all different by the hem and the length and the shape and material and so on!
My best advice about this sort of thing is to treat clothes like body parts. Extensions that if you took away these features would effect recognisability. It builds character
how do u draw clothes???? theyāre so stylized and never boring
a lot of the time I use,, literally anything else other than clothes as my reference for inspiration. I use Nonon as an example:
>Studying the shape (eg: shopping basket is boxy, trashbags are puffy)
>Identifying what feature of the object I like (eg: shopping basket has grid-like holes, trashbags are black and shiny in texture)
>And incorporating that into clothing (eg: shopping basket skirt, trashbag blouse)
Am I saying don't use clothes your reference? Absolutely not please use clothing reference as your basepoint - these motifs are simply add-ons, ways to make your clothes look interesting
UNrelated and about Nonon herself. He's one of the overarching antagonists from THIS original story I made up :]
I designed her to have an angel/devil duality kinda look (silhouette of an angel, colour palette of the devil). Their role is kinda like a contractor to magical girls of the city but with malicious intentions.
His colour values and shapes parallel the protagonist's (Jonah's) which considering their rules and motives I thought was cool lmao
He had a life and a different name before this, the current name NONON doesn't have any proper meaning (it's nononsense!) ... but together it does look like a series of binary 101010s right?
I'm trying to improve my art especially digital so I'm asking for any tips or anything else you learned from your years of drawing!!!
also I LOVE your drawings and hope you have a wonderful day!!
Before I give my āØwords of wisdom⨠I wanna preface by reiterating what Scar once said:
āNot all advice is helpful for everybody. We all have different preferences and itās okay to pick and choose what comfort zone is best for you.ā
Anyway (ahem) my wisdom,
>DRAW. QUICKLY. Especially if youāre beginning or doing stuff for sketches. Itās easy to lose motivation and faith in a piece if you worry on every detail. Draw fast - observe what you like and what you think could be improved , and try again later
>There are lots of avenues you can improve in art and itās better to ask yourself What specifically it is you want to practice than trying to attempt everything all at once.
>Thumbnailing! For me it helps having a tiny doodle of what I wanna draw on the side before drawing it fr. It can even be as simple as a pose or colour tests
>Note-taking and document. I have hundreds of private threads for when I work on larger projects full of wips and me yapping about my progress and possible things to add later. (To me anyway) it builds a more personal bond to whatever I work on and even more enjoyable looking back on old work and its progress notes :]
>for the love of everything above. NAME YOUR CANVASES š
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i think you honestly have the best use of shapes ever! really enjoy ur explanation for that buildings tutorial cus its a nice way of thinking abt simplification and stuff :D that being said are there any artists you specifically study for their shape design? or did discover ur process through experimentation?
Gotta be SO real with you.
BDoubleO100.
His builds are so fun to study and it travels to his 2D/3D art as well -I feel sick- Bdubs has such a strong read on form and every block/brushstroke has a function his artstyle just has so much PERSONALITY.. I aspire to be as good as him some day ><
If anything I love the Building with Bdubs series loads. A lot of what he says in there comes from literal art and architecture terms - his care for composition and moving around in a space ā¦. Heās so cool
The horticulturalist building I love especially when he shows things like This.
Cuz yes āIf the shape is great, youāre going to be fineā heās right, everything else comes second nature when you have a defined Shape. Would recommend just watching those videos through an artistās mindset heās awesome. I love Bdubs :]
Hiii!! I have been OBSESSED with your art recently and I was wondering how you use colors so well and if you had any tips? I don't know how to word it, but you use such bright and saturated colors and it's SO PRETTYYYY and I'd love to learn how to color like you do
thank you! sometimes the colour choices change depending, but the end process is usually the same
for someone who normally has lotta bright colours in their work, it can be as overpowering if not organised well which is where colouring the lineart is handy.