An Archive of Our Own, a project of the Organization for Transformative Works
Rating- T
Summary-
Warden Commander Zukal Tabris has returned home for All Souls Day, but it's not a happy return. The alienage is on the verge of riot as the scent of souls day bonfires fills the air. Zukal turns to an unlikely source for advice.
Written for City Elf Appreciation Week @cityelfweek! Please enjoy a bit of angst for your Wednesday!
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The 4th of August will be the first day of City Elf Appreciation Week!
The optional theme is..
✨️Marketplace✨️
Denerim's marketplace is just outside the entrance for the alienage, and that's where you can meet Slim Couldry, a half-elf pickpocket.
What about other cities? Where are the marketplaces there? What do the City Elves get up to? Do they have stalls?
Do some alienages have their own markets just for them?
There's a shop near a small marketplace in Dock Town run by Lorelei, a City Elf sold into slavery by Loghain and Howe during the Fifth Blight. She was rescued by the Shadow Dragons.
In Orlais, elves must obtain permits to trade in the human market districts.
I think Sera as a character would get less hate as an "unelfy elf" if dragon age games in general did a better job of showing dalish elves specifically as having more agency in their actions. Alienage culture is only really explored in Origins but still establishes itself apart from the Dalish. Inquisition established Sera as apart from both Dalish culture and alienage culture. I think that's an interesting character to explore one who sees herself as no different than a poor human walking around. A person who grew up with all the same racism directed towards her, but none of the cultural foundation of being an elf.
The problem is that Dragon Age treats Dalish elves with very little agency. Origins gives them the most agency with you having to at least argue with them and talk Zathrian into making peace with the werewolves rather than just making the decision outright. But with 2 every aspect of Merrill's quest is still locked behind your decisions and in Inquisition even if you smash and loot Dalish graves the Dalish will be polite and accepting of your aid even while you're hunting halla down the road for hide. And Veilguard outsources every decision about everything to you and is uninterested in letting elves have thoughts other than guilt about what their gods are doing.
There's not really an opportunity to embrace Dalish culture in a way that forces you to be emerged in it. To complete dalish quests you don't have to dig through their culture. It's a side option to listen to story tellers or read codexes. You don't have to really sort out an understanding of the culture to complete quests. Even in origins you only really have to learn that there's a history of violence between elves and humans and the best story conclusion to that storyline is to convince Zathrian that his own desire for vengeance is hurting his clan because the humans have already learned from their punishment so it's just one grieving old man that's bringing everyone down.
So when it comes to Sera, she becomes this glaring beacon against a culture we don't really get to see. She's not like other elves, but we don't know what that means in any real sense. And doubly so if you've only played Inquisition. Inquisition especially is so devoid of elvan culture that her talking about being elfy just seems flat.
Please remember to tag @cityelfweek or use the tag #cityelfweek24 so your works can be reblogged! Today's optional prompt is alienage - but anything that's focused on city elves is welcome, new and old!
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[This is part of the series “Playing DA like an archaeologist”]
This Alienage has a Tree of the people [vhenadahl] which is carefully taken care of, decorated even with red and white paints. The design, once more, brings my attention to the vine-like / lyrium-vein design that we have seen in the presentations of DAO and DAA. There is a firelamp in particular that glows in green and at which Marethari steps for a moment when she enters to this place during the quest of Feynriel. Again, not to read much into it, but it seems strage the detail of green fire when the standard fire in the game is plain orange-yellow. Maybe it's a visual habit that city elves have to represent something like Veilfire? I don't know if I'm stretching this too much.
There is, however, a very strange implication said by Felassan in the book The Masked Empire:
Felassan paused as they came to a great tree in the market square. The vhenadahl was decorated with ribbons, and the dirt around it was marked with sticks stuck into the earth and decorated with bits of bright cloth hung as offerings.
“The tree of the People,” Briala said.
“Your people.”
“And yours.” Felassan looked away. “Though you don’t think so.”
“It’s a nice tree,” Felassan said. “Let it just be a nice tree.”
This is an ominous moment that is not repeated ever again in the book. There is little we can say about the vhenadahl, but it seems that for the Elvhenan is something more ominous. If we think in the trailer of DA:D, we can suspect that the ire associated with the Red Lyrium seems to be also represented in the vhenadahl. “Let it just be a nice tree”, Felassan says, because the implied truth is that it’s not. [More details in Felassan and bits of lore ]
The little extra details around the alienage show that the branch-patterns and the tree icons are in many parts of this area.
As an extra detail that I want to keep, I like to highlight how creepy the loadscreen of the alienage is: we see hallas with glowing eyes, even in the darkness. One of them glows in white. It's true that none of them are deformed or multi-limbered as the ones we see in DAI, however there is an undeniable hint of creepiness in it.
Finally the alienage is not free of the graffitis of Emerius: we see the symbol of the raising dragon all over the alienage.