akial replied to your post āi started virtueās last reward instead of going back to another...ā
I did find that the very first puzzle was kind of obtuse re: what order to do things in and how to count, but stay with it! Later puzzles are better about things too, iirc.
i shall! i am feeling better now, so i will continue. it is encouraging to know that it will improve.
akialreplied to your post āi looked at the back of the box for 999 and it says āSolve the...ā
That's... really weird, in consideration.
I KNOW RIGHT. i chalk it up to the box designers not really knowing what they were doing. it also mentions āmusic compositionā as a type of puzzle youāll face, which i do not really remember at all? thereās the piano thing but youāre not composing that, youāre just playing. *jazz hands* marketing!
akial replied to your post āakial replied to your post Ā āokay itās almost an hour past my bedtime...ā
So the thing about June being sick is that it seems to happen whenever she's close to dying-in-the-past in the incinerator, which explains her disappearance in the safe ending - the Voice of Zero in that ending is probably her talking to Junpei mentally? Idk where Santa buggered off to either tho
isnāt past-june just running around the ship at the same rate present-junpei is, though? like she wakes up the same time he does, and then sheās resonating with him all the way through but he doesnāt actually notice until heās at the coffin and remembers the password? sheās only close to dying in the incinerator when heās there to help her. idk, man, i donāt actually expect everything to be tied up in a game about morphogenetic fields and mental time travel.