Stoker the Internet Bat. Born in the 80s (level 42 and counting), any pronouns. Mostly reblogs. Furries, Dracula, humor, left wing politics, LGBTQ+ stuff. Likes might be horny. 18+ only pls.
unfortunately i dont think its queerbaiting if the creator is just so terminally heterosexual that they never remotely considered the same gender relationship their show is centered around could be read as romantic. it is deeply painful however.
By definition you can't accidentally queerbait. Queerbaiting is specifically using a same sex pair from the show to market the show to queer audiences with no intention of ever following through on a romantic relationship.
There is officially licensed Destiel merch signed off on by Kripke. Teen Wolf had a commercial with the actors for Derek and Stiles draped over each other talking about being "on a ship." Both shows actively used scenes between them as marketing while actively mocking fans for wanting them together. Sherlock has multiple characters refer to Johnlock as a couple, including characters we're supposed to believe are never wrong about human behavior and pushed those scenes in marketing. Then they acted insulted when fans saw them as a couple.
That's queerbaiting.
Done on accident it would just be queer subtext. Done because they had no other choice due to censorship is queer coding.
The specific meaning of the word is really starting to get lost and it's a pretty important one to keep accurate. It describes a very specific phenomenon that was done repeatedly and maliciously for decades and is meant to examine that specifically.
Doing it on accident sucks, but it isn't a tactic of capitalism intentionally intended to suppress queer representation while making money from queer fans.
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ants might gain in personability if they weren't completely silent ie. faint tiny barking now and then & when they wiggle their antennae they could go sniffsniffsniff
when the subject of "why do people believe things that are seriously wrong and harmful" comes up it feels like you kinda hear one of two perspectives:
"oh, that's easy! it's because they're fundamentally Bad people who want to hurt others and choose their beliefs to justify that! :) hope this helps"
or
"they just don't have access to the same information we do. look at this person who was raised in a cult! don't you feel sorry for her?"
and like, yes, fine, some people were in fact raised in cults, but what i wish people would understand is that the bulk of it is just normal human flaws, like:
they want to believe stuff that makes them feel smart and cool and like they've figured everything out (you also do this)
they want to believe stuff that makes them feel like their emotions are justified and grounded in reality, and that the people they want to hurt deserve to be hurt (you also do this)
they form conclusions before they've processed all the relevant information, and cling to that first impression even when new info comes to light (you also do this)
they pick up beliefs from the people around them because they want to be liked and fit in, not because the beliefs are good or true (you also do this)
they come up with reasons that the stuff that benefits them (and the people they like and identify with) is actually overwhelmingly best for everyone and obviously the right thing to do (you also do this)
they pay more attention to stuff that supports what they already believe and avoid looking in places that might show them otherwise (you also do this)
they listen to people who talk like 'one of them' and ignore others (you also do this)
they come up with reasons to dismiss people with conflicting viewpoints as obviously in bad faith or ignorant or a shill or evil (you also do this)
they fail to take their own beliefs seriously sometimes, and take their beliefs way too seriously other times, in a selective way that lets them do the things they already wanted to do (you also do this)
the very ways they construct the ideas of 'knowledge' and 'wisdom' and 'belief' and 'understanding' are biased so that what they don't want to believe comes under lots of scrutiny and what they do want to believe receives less (you also do this)
you, dear reader, are presumably right about everything and were correct to die on every hill you've ever died on, but the difference between you and someone who's wrong about important stuff doesn't look like "well they're inherently evil and i'm not", it probably looks like a combination of:
natural environment (they would have been exposed to different information than you regardless of their choices)
being in the right place at the right time (your particular profile of flaws and virtues happened to be what was needed to lead you to the right conclusions, they had the opposite experience)
random luck (you doubled down on what felt right to believe but wasn't, but it turned out to be inconsequential, or even right for different reasons, while they doubled down on what turned out to be a horrible mistake distorting their entire worldview)
you do less of the things in the previous list, and over time the difference between you and them adds up
and, look, i also do these things. the nicest and most thoughtful people i've ever met do these things. if you meet someone who never does any of these things, i dunno, give them a fucking medal or something.
i know you're doing your best. we're all doing our best.
People in the notes being like "these are weaknesses of neurotypical people; my autism means I don't have these flaws": yes you do, and this post is about you specifically. People who believe that they're somehow magically immune to cognitive biases are the ones who tend to fall victim to them the hardest.
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if i met a genie and fixed the world and all its ills with my first two wishes, my third wish would be that sabrina carpenter would get gradually taller. she'd be in on it and think it was hilarious. we'd have a strong cap at 7 feet here, maybe an inch a week so people have time to theorize--let's not be ridiculous. but she'd still keep up the "ooh! im so little and small!" schtick. but shed be gradually getting taller. she'd be like 6'1" and still jumping for the microphone. and she'd never say anything about it. and if anyone asked shed act like she had no idea what they were talking about. and shed cheekily play into it a little bit but mostly still keep up the "ooh im so little and small" schtick. do you see my vision. do you get it
ok and so if i met a genie and fixed the world and all its ills in one wish i would do the sabrina carpenter thing second and third i would wish for all evidence of one random taylor swift song to disappear from the world once every month or so. taylor would have no memory of it. her fans would remember it and there would be an outcry over where it went (it's not even in concert videos anymore!) but taylor would have no memory of it
instead, all her brainspace spent on that song would be replaced with the vivid memories of roman gladiator, taylaurius velox. she's able to hide this at first, but her music begins to take on a gradually romaner and romaner tint. at first, people are like "damn, she's getting REALLY conservative, huh" and other people are like "wow, she's so deep, she knows what a rubicon is" but eventually travis kelce leaves her out of nowhere (he wasn't sure if dating someone possessed by a roman gladiator made him gay or not and anyway he was getting sick of being like "we're going to play the lions" and taylor being like "LIONS? WHERE?") and taylor publishes an entire brutus themed album about this betrayal and it's beginning to weird people out
and so eventually travis kelce is getting like, bomb threats sent to his family for leaving taylor and eventually he's like "okay, okay, i left her because she kept having all these vivid nightmares of gladatorial combat and she kept saying that football was giving her the ick because we never actually killed anybody for the glory of rome" and then he just gets more bomb threats because he left a struggling woman during a mental health crisis
and eventually taylor is writing music about her forbidden roman senator lover and her fanbase is either whittled WAY down or WAY up because people want to watch this trainwreck happen (or maybe she influences culture so hard that we're just all really into rome now) but she's being super cagey about the name of this roman senator. until. and now here's the twist:
weird al has been getting all of the same vivid memories of taylaurius velox. and he still has all his memories of her old songs. so he's writing all these detailed song parodies of taylor swift songs that don't exist anymore including specific details about their shared gladiatorial reality that taylor has never shared with anybody else. including that her lover's name was publius, and she's been calling him Poob for short
at this point a lot of original swifties are leaving. they could do the brutus stuff, but they really can't survive poob. taylor makes a clapping back at the haters song including the lyric "these bitches don't know publius" and it ends up all over all sorts of merch. there's a renewed archaeological interest in roman gladatorial combat
most importantly, the internet discourse is the best it's ever been. does this make taylor swift transmasc? is travis kelce problematic for leaving his fiancee while she gradually morphs into a roman gladiator? is this good queer representation? if taylaurius velox was a gay man, does that mean the gaylors were technically correct? is weird al morally wrong for capitalizing off of her music if she cant remember it anymore? was weird al sent by god to torment taylor swift?
wohaohowhao. gears are impossibly difficult to fabricate. way, way beyond what people might expect looking at them. âoh, it is just a shape, it is simpleâ - imbeciles. morons
this will be VERY LONG and i am doing most of you idiots a favor by putting this here:
iâm not going to go over what a gear is or what it does, but i will be making some assumptions:
pinions are not gears
gears are made out of metal (steel)
hobs donât exist (theyâre cheating and rob you of a nuanced understanding of what goes into a proper gear)
if you tried to machine some gears âfreehandâ you would never actually end up creating something that can truthfully called a gear -- the best you could do is a spoked wheel with maybe 5-7% efficiency
gears are complicated to machine for 3 primary reasons
geometrical limits -- gears are circles (squat cylinders if weâre being precise) with a finite number of equally-spaced teeth at their peripheries. in order for two gears to mate (mesh, âcome togetherâ, etc) they must have exactly the same tooth geometry (e.g. exactly the same size) and exactly the same spacing between the teeth
itâs not apparent at first, but this is a pretty limiting set of requirements. remember, two identical meshed gears are not very useful; a 1:1 gear ratio just sort of transfers power from over here to over there. you usually want a big gear driving a small gear, or vice versa. since your gear tooth size and spacing is fixed, you have a greatly reduced set of gear diameters you can work with, since in order to fit one extra tooth on a gear, you have to jump up a corresponding diameter increment, and canât use any diameters in-between. you are also restricted by a tooth/diameter minimum, i.e., you canât have a 1 or 2 tooth gear, which is something that a computer scientists might not realize at first glance
so, this isnât too bad altogether, you just have to do your homework before cutting some gears. donât worry, it gets worse
tooth geometry - you might think that there are all sorts of different tooth shapes you can employ to get all sorts of results, but youâd be wrong (idiot), there is only one tooth shape:
the involute of a circle, two pictured above. donât worry about what that means. yes i know what this shape resembles.
if you donât cut your teeth to exactly this shape (which, btw, changes according to the diameter of the gear theyâre cut into) you will not evenly transmit power between gears, which is to say your gears wonât spin at a steady RPM. this is because your fucked up wrongteeth will be slamming into each other & knocking each other into free space that should be filled by goodteeth. look:
the blue dot and red dot (respectively) in the above images represent the point of contact (thus the point of power transmission) between the two gears at any given point in time. remember, gears are metal, metal is hard, the total area of surface contact between two pieces of metal is usually hilarious small (because metal does not âgiveâ or âsoftenâ to normalize a traveling path of contact, and due to all of this, the point of contact between two meshed gear teeth has to travel evenly and without interruption -- just as the blue and red dots above. why? i need to digress for a second.
gear teeth canât just whack into each other. this isnât carpentry. gears are used to transmit power up to the order thousands of tons per revolution. theyâre made out of extremely hard martensitic steel that doesnât handle large impluse shocks very well. if you slam martensite around hard enough, it will shatter (not âbendâ, or more precisely deform elastically/plastically) and if slammed around under load, it will fucking explode. again, consider the colossal amount of power being transmitted, divided by the minimal area of surface contact between two gear teeth, and you get pressures sometimes several times what exists in the core of the earth. when the tooth that is holding this pressure suddenly shatters, all that energy is released into bits of broken gear tooth thatâll cut through you like a knife through butter, that will cut through a cast iron chassis like a knife through butter, not even noticing it
but not only that -- even with indestructible handwavium gears your teeth canât slam into each other because that scenario requires there to be uneven empty space between gear teeth, allowing unmitigated travel in, possibly, the wrong fricken direction. this kills your efficiency incredibly quickly: sudden changes in a gearâs rotational speed oppose that gearâs nominal momentum, i.e., gears that donât spin at a constant RPM require energy to slow down/speed up as they deviate. that energy comes from your input power, which should be transferred to the driven gear, but instead is powering zero-sum deviations in spin rate. additionally, incidences of tooth contact following a period of no contact between two gears (e.g. tooth contact beginning at any point in time other than the last moment the previous two gear teeth were in contact) (e.g. two teeth slamming into each other) see a massive reduction in power transfer as most of that energy goes into friction between the teeth instead of transmitting power mechanically -- instead of the two teeth coming together steadily, you have the driving gear tooth speed up during the period of no contact only to slam into the driven gear tooth, spalling off metal from the tooth surface and heating it from the friction (sparks). these two things will drop your efficiency to less than 10%, usually on the lower side of that, but that doesnât matter, because if your gear teeth are slamming together theyâre about to explode anyway
but ok, first we solved the issue of âhow do i even design working gears considering the geometrical limitsâ, and now weâve solved the issue of âwhat extremely weird and specific shape do i make the gear teeth so my gear train does anything other than explode spectacularly/immediatelyâ and now we can move on to
rotational compounding error, machining precision, offset -- this is the real killer, what makes machining gears truly difficult.Â
letâs digress again
gears are made out of metal, and people who make things out of metal are machinists, and do so using machines. when youâre machining metal, and youâre in america, you operate using two units: the mil (1/1000th of an inch which is about the smallest discrete movement a professional [piano player, diemaker, anything that requires precise small hand movements] can make with their hands consciously. the tip of a needle is around 100 mils) and the tenth (one tenth of one mil, or 1/10,000th of an inch). these are inconceivably & imperceptibly small units.
the first step to machining a gear involves cutting a perfect circle. you start with barstock, that is, a rod of metal whose diameter is a bit above what the final gear diameter should be. stock that comes out of the steel mill may look round, but itâs not, remember, weâre working in thousands of an inch here, just appearing round wonât cut it.
we stick the stock in the lathe and turn it concentric (into a perfect circle) and cut off a âsliceâ with a thickness as close to the design as possible without going under. we now have a squat cylinder whose edges are perfectly circular but whose faces arenât flat enough nor square enough with the round edges. easy -- we stick it face down onto the surface grinder, grind a side flat, flip it over, grind the other side flat and then until its the right thickness. now, we have a perfectly circular, perfectly square cylinder of the right dimensions. now to cut the teeth!
here is where things get tricky and you need special hardware. you cut involute teeth using a special mill tool which you move the workpiece through axially at itâs periphery as to machine the void between two teeth -- on your second pass, you will have machined two voids leaving a perfect tooth between them. but, once youâve made your first pass, you have to rotate the workpiece, and holy shit. you cannot be off by even 1/100th of a degree. these are perhaps the most sensitive and crucial cuts youâll be doing, because your error adds up and if itâs too high, youâll go to cut that last tooth and realize you still have extra surface space, or go to cut the last tooth and realize you donât have enough space. either of these will result in a totally useless gear that wonât complete a single rotation before exploding. the solution is to mount the gear in a dividing head which allows for extremely precise, but more importantly, extremely repeatable rotations in the workpiece
machining gears requires precision on the level of mils & tenths described above, and this is due to how error compounds in a unidirectionally rotating system -- gears. normal gears rotate in one direction, clockwise or counterclockwise, continuously, without reversing. during one rotation, any error, any deviation from the design model incurred during machining translates to some positive or negative âextraâ rotation. that is to say, as the first rotation of the gear occurs there is some âextraâ force that causes the gear to âwantâ to rotate a little more or a little less than one full rotation. but hereâs the kicker:
upon the beginning of the second rotation, that erroneous âextraâ force remains. upon the completion of the second rotation, that âextraâ force has now doubled. the error forces accrue, constructively because the gear is always spinning in the same direction, never reversing, and the error (geometric deviations from design model) is unchanging. gear trains that explode after maybe a dozen or so rotations arenât very useful,
so what do we do ? hell, why does it even matter that we fabricate the gears to such tight tolerances if any deviation/error whatsoever leads to a functionally useless, doomed gear ?
the answer is simply to machine perfectly with no error wait no that is impossible. we need some slip space to allow accrued error force vectors to dissipate, but this is extremely precarious, as slip space both causes gear teeth to slam into each other as the point of contact between teeth doesnât move evenly and also reduces the total tooth-contact travel distance meaning that all the force that is transferred now occurs over a shorter distance, multiplying the pressure between the teeth accordingly
âbut wait ian you said that the teeth canât slam into each other everâ -- yes, youâre right. how do we provide empty slip space between teeth without disrupting a continuous & even power transmission surface? the answer is fricken extremely calculated error analysis & gear offset
imagine you have two compatible gears and you mesh them together as hard as possible such that the teeth engage with each other as deeply as possible -- no empty space whatsoever -- this is zero gear offset. now lets say you pull them apart, to some arbitrarily large degree, but not so much that the teeth no longer engage with each other -- this is too much gear offset -- the teeth slam together and explode. but what if we very arduously and scientifically analyze and test our machining equipment as to accurately quantify the error they will impart to gears they machine and use that figure to calculate a gear offset that perfectly opposes erroneous forces ?
something beautiful happens
your slip space is perfectly large enough to dissipate all the error-borne forces, not a hair too big and not a hair too small. the gear teeth stay in contact evenly, they donât slam into each other, and no error forces compound and cause the gears to explode. finally, a working gear: a monumental achievement that can only be properly appreciated when looked at through an engineerâs lens. proper gear trains can achieve up to like 99% efficiency (!!!) which is unheard of -- wings on a 747 commercial passenger jet are like 10% efficient, your carâs internal combustion engine is about 37% efficient.Â
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