Hi! Long time no see! Idk how many people still check this blog but if you'd like to see more Starbound content, you're out of luck! After ~6 years it's run its course for me.
However! I am far from done with my characters and their stories. After putting so much work into expanding and modifying the setting to fit my storytelling needs I bit the bullet and transferred them over to an original universe.
Thierri and Crew's designs and their story have been wildly changed from when you last saw them. I plotted out multiple full arcs and considered making either an ask blog or full-on comic before realizing that would take too much time and effort than i was capable of giving then. So, for half a year the full outline of their story sat unused in my files.
That changed this winter when a friend of mine joined OCSN and encouraged me to join too. Hearing about their experience and the opportunities for interactive storytelling made me excited to take part and finally let a dusty story loose on the world.
Though she may look very different from when you last saw her, Chal will be running the OCSN account at first. Starting on her home planet, joining Gus and Thierri and going from there, there will be plenty of opportunities to interact as your own ocs (and join the crew later.) For those of you who may only want to observe and not download a whole new app, I'll be crossposting and compiling art from my OCSN on this blog.
Until then, I'll be sharing the last of my previously unposted starbound art before cleansing my hands of the tag for the indefinite future. I'd like to thank everyone whose liked my art, especially those of you that wrote comments and tags! They mean more than I know how to express.
Anyways, this is getting long, so I'll say farewell to some and to others, I'll see you in the next universe. 🌠
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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[Was showing Gus some of my grub pictures so figured l'd show you all too! I've always been big, even as a pupa: I'm the youngest in the photo by at least 3 years! I wanted to look brave in front of the older pups by taking the brunt of the lecture, but now that think about it, I'm the only one who looks terrified...]
[Spent most of today on standby while Thierri shot at some weird rifts in the distance. Not much for me to do, but at least i got some sun! How was your day?]
[You'd think the most unsettling picture on my camera roll would be of an anomaly or something from a job. Nope. It's our ship medic Gus in the kitchenette with all the lights off. For reasons I do not understand.]
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
Hi! Long time no see! Idk how many people still check this blog but if you'd like to see more Starbound content, you're out of luck! After ~6 years it's run its course for me.
However! I am far from done with my characters and their stories. After putting so much work into expanding and modifying the setting to fit my storytelling needs I bit the bullet and transferred them over to an original universe.
Thierri and Crew's designs and their story have been wildly changed from when you last saw them. I plotted out multiple full arcs and considered making either an ask blog or full-on comic before realizing that would take too much time and effort than i was capable of giving then. So, for half a year the full outline of their story sat unused in my files.
That changed this winter when a friend of mine joined OCSN and encouraged me to join too. Hearing about their experience and the opportunities for interactive storytelling made me excited to take part and finally let a dusty story loose on the world.
Though she may look very different from when you last saw her, Chal will be running the OCSN account at first. Starting on her home planet, joining Gus and Thierri and going from there, there will be plenty of opportunities to interact as your own ocs (and join the crew later.) For those of you who may only want to observe and not download a whole new app, I'll be crossposting and compiling art from my OCSN on this blog.
Until then, I'll be sharing the last of my previously unposted starbound art before cleansing my hands of the tag for the indefinite future. I'd like to thank everyone whose liked my art, especially those of you that wrote comments and tags! They mean more than I know how to express.
Anyways, this is getting long, so I'll say farewell to some and to others, I'll see you in the next universe. 🌠
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
There's nothing quite like hanging out on the beach with your buddies. Getting drunk on strange cocktails, eating your weight in barbequed food. Swimming and playing until all you can do is laze on the sand around the campfire and watch the sun go down.
Lex belongs to @star-fi, Marion belongs to @marionandinteriordesign, Phzi belongs to @awful-roffle. Mio, Caseswing, Oganesson & Yasahama are mine.
Built for the 2022 Summer prompt "Party", and the 2023 Spring & Summer prompts "Flowery clothes" & "Squirt Gun".
Mods used: Immersive Props, Foodie's Furniture, WW Furnishing, City Co. Street Props, NpcSpawner+
I recently moved my Mall into space, and realised that even though I've had this site bookmarked for ages, I don't think I ever shared it.
It's so incredibly useful if you want to make your own space station, with all the modules available and also tells you the total parts costs before you commit.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
Hey! You may or may not have noticed my earlier game dev posts feature the starbound tag... That was no mistake. We're making a sandbox game heavily inspired by Starbound and Terraria! I'm using both those games as a 'minimum standard of quality' for all development.
To be clear, this game will absolutely have it's own Identity and have distinct differences from founding sandbox games. Ironically I feel like the genre is lacking in innovation, and very susceptible to tropes.
I want to make it known that I'm expending a lot of mental energy to not fall into these same traps... Those familiar with Starbound know how much of a disappointment it ended up being, not just due to willing incompetence but also the opposite too... There was certainly potential that was lazily unexploited. So even if some paths are retread, I have a calm conscience doing that. I also have a calm conscience not exploiting unpaid child labor and preying on a fanbases' enthusiasm.
Perhaps it's too early to talk about this since we have a long way to go as far as system dev is concerned, but here's a couple teaser points to give you an idea!
THA IDEAS!!
Tropes like "You spawn in a green forest and can walk left or right" will be actively avoided. Biomes will be made unique as much as possible and the highlights of traditional side-scrollers will be used as inspiration for world-gen (Platforming and verticality may play a greater role!).
Planets will be larger and more stuffed full of content... Perhaps controversially, travel between planets will be more difficult or expensive than Starbound. Encouraging the player to really take advantage of all the resources at their disposal and also encouraging us through development to give each one as much love as possible. Each planet should feel like a 'Mini terraria world'.
Also controversially, I might not include many randomly generated creatures (as seen in No Man's Sky). Though depending on how people feel this is definitely up for debate as it's a staple of Starbound. Procedurally generated creatures is either extremely bland on a fundamental level or has only ever been poorly executed... I am not sure which. If it's the former, I would like it to play an extremely minor Role, if one at all. I would rather hand-craft as much content as possible for each biome and planet (like terraria).
Okay well... What's finished?
Fundamental Lighting shaders (at least on-par with terraria, though we've set up nicely to create something akin to starbound).
Some world generation brushes and basic commands.
Hard and soft-loading of chunks to save on as much memory and CPU usage as possible.
Setting, Story baseline, and conceptualization of the first 3 playable species. Each race will have a different starting planet, and immediately different playthrough.
And honestly that's all so far! The next big important hurdle is being able to save and load a world. This will also apply to chunks out of render distance (unloading and saving to disk), and those entering render distance (loading from disk). This is actually not my first time making such a system and we've already put lots of elbow grease into making the chunk format very very optimized (using similar systems to Minecraft), so this shouldn't be bad at all! :)
Then after that is probably generating a test world, I suppose...? Then putting a player in it to mess around... Then everything comes naturally from there!
Hm... And for Transperancy's sake.
CONCERNS
Multiplayer. While I have made an online multiplayer game before and it's definitely doable for this game, it would require some practice in a one-off test game to be fully confident. It would also take a LOT of time.
Modding. As far as I know gamemaker games are notoriously difficult for players to modify. Something like Unity is far easier even without mod support. Gamemaker on the other hand is difficult even if I want to design systems in favor of modders. This is kind of a problem for later, I have faith there'll be something we can do to make it work... But a cursory look says it won't be easy.