Sinners and Saints
You live in Deadwood, an old town forgotten by the world, as it is isolated by thick forests, a river and a mountain. It is one of those places that trap their residents, if you don’t get out as youth, you will likely never leave. It also has the reputation for attracting the weird and morally questionable. You had the misfortune of being born here, not only that — you work here as a detective. Granted, you only got the job a year ago or so, but you are the authority.
Now, many things start to happen all at once. Your best friend is acting more and more strange, an attractive and charming stranger moves into the town and starts to fund the mayor’s projects and takes an interest in your division. Your criminal informant is keeping secrets from you. You’re assigned a partner — one that would rather claw your eyes out than say ‘hi.’ A old friend from your past comes rocking your world in the most unpleasant way, and as strange murders start taking place — a vigilante comes to clean up the streets by any means necessary. The cherry on the top is when your captain orders you to take on a consultant on the case - the local psychic - whose first words to you make the whole world spin.
Customise your MC; gender, pronouns, sexuality (including asexuality and being aromantic), nickname, appearance (hair color, length, texture and style, eye color, skin tone, piercings, tattoos, scars, glasses, freckles, head covering) etc. Additionally: your MC can: be trans (fully transitioned, on different stages of transition, or not transitioned at all; with or without gender dysphoria), experience body dysmorphia; you can choose how the MC deals with immense stress (fidgeting, smoking) or if your MC feels uncomfortable with crowds. (and more to come)
Find the secrets of the newcomers and old friends from Deadwood.
Work the case of strange murders, with the help of unlikely allies.
Romance any of the seven characters, or make them your friends, rivals or enemies. (You can select the gender of each RO, and there are 2 polyamorous routes.)
Choose what kind of detective will you be; one who bends the rules, or follows them.
Discover the second side to your home town, one that you never saw before.
Uncover your own secret -- one you didn’t even know you had.
Rated 18+ as it will feature themes of; violence, murder, torture, alcohol, mental health struggles, abuse (including references and mentions to child abuse), sexual themes (not explicit), depression, references and mentions of suicide (nothing graphic), dying, blood, sleep paralysis
“Just looking at you makes me thirsty, Detective.”
Sasha is your new Criminal Informant. You met them as they were working the street. When you were arresting them, they flirted with you the entire time, and they continued doing so during the booking process, as well as when they were finally in their cell. As they complained on being bored, they suggested working for you as a criminal informant. You agreed, and now they help you stop the crimes in Deadwood. As they work the street, they see a lot of what is going on and their knowledge comes at a price. For now, it’s always been reasonable, but you couldn’t help but wonder — how long before they become hungry for more?
“You had my interest, love, but now you’ve got my attention.”
Sage came to Deadwood from a big city, officially for a change of scenery, unofficially the whole town gossips about the real reason why someone so attractive, educated and rich would choose Deadwood of all places as their home. Sage has a close relationship with both the mayor and police captain, as they invest in many city and police projects. Extremely charming and seductive, Sage is one of the hottest topics in town — and fate would have it that they are looking forward to meeting the Deadwood’s youngest detective.
“I can respect your fire, little feather, but mine will get you burned.”
Ariel is a vigilante, taking justice into their own hands. As judge, jury, and executioner they rip through the crime in Deadwood, using questionable methods to achieve their goals. Legally, you can not tie them to anything, and they know it. Whatever mission they have — they are willing to die and bleed for it, and do not care for any human aspect of life as they do it. They do seem to respect you to a certain level, or just ignore your existence, as long as you stay out of their way. But what if you don’t?
“I work alone, kitten, I don’t make any exceptions, not even for you.”
Khari is your most recent headache, as they are your new assigned partner, and new to Deadwood as a whole. You know nothing about them, and they don’t exactly make it an easy job to work with them, as they would rather fight you and everyone in their line of sight. They do not like you and make it very clear from the start that they do not care for a positive relation with you. They prefer to work alone, and tend to keep it that way. But, you wonder, if there’s a chance to change that?
“It is good to have a little magic on your side, is it not?”
Roan is local good-luck charm, and coincidentally your best friend and your first kiss. You attended high school together, and went to prom as a date, on which the kiss happened. Neither of you spoke about it, however, and continued to be just best friends. They are always there when you need them, always text back, pick up the call from you, and never turn down a hang out session. You’ve seen them date many people after high school, but no one ever stayed for long, as Roan would always say they are looking for ‘the one.’ You can’t help but wonder, how would things be if you became something more?
“You make me want to go feral, and I just might let it happen.”
Riven is your childhood best friend. They used to live in the house next to yours, and would always sneak into your garden to escape their home. You never found out what made them want to run away — they never told you, and you never saw their parents nor the inside of their house. As a child they were quiet, even submissive, always wanted to please you and be on your good side, loud noises and too-fast movement made them flinch. They were, however, restless and would not sit in one place at the time, always multitasking, fiddling with their fingers, taking things apart only to put them back together. They were fiercely loyal to you, as much so that they were suspended from school for beating up a person who bullied you. When you were both 14, they disappeared along with their parents. Did they move and never said goodbye? Did something more sinister happen?
“The only happy ending we will get will be after our death, Detective.”
Morgan is a consultant, and assists police on more ‘strange’ cases. Most people of Deadwood call them the ‘Psycho Kid’ and prefer to avoid all contact with them if it’s possible. You’ve heard stories about them, it’s impossible not to. That they died as a child and now have a permanent connection with the other side — so much so that their own mother abandoned them as soon as she could, too scared of her child to stay with them. That they live in a haunted house full of spirits, and talk to ghosts, even see them all around. You never witnessed them doing anything too suspicious, but then again, you never worked with them, yet.
PLAY THE GAME HERE
more under the cut! <3











