5/15/2017-5/19/2017
We are going into the last sprint of our project. I spent the time working on polishing effects and implementing new sounds that we got. A few bugs that I found out about on the Spear trap that when any thing passed through it triggered so it was changed over to only on Player. For the sounds that were added are for when a weapon hits stone or wood. To stop the player from just sitting on the side of the maps and not engaging in combat Jash and myself created a time that drops a boulder on top of the players that are alive.













