I've always hated how the camera jumps up and down when playing tall and slim buildings. Turns out, it's really easy to fix! It’ll take you less than a minute. All the details under the cut.
All it takes is opening the LiveCamera.txt file in your Documents>Cameras folder with a text editor and changing these two parameters near the bottom to a higher value. Doesn’t matter if you're using a custom camera mod or not. Those parameters should be there. I have set mine like this (remember to save a backup just in case you don't like these changes).
It might seem a bit extreme, but I still think it’s fine.
-The top parameter, floorheightsamplerange, handles how much the floors “extend out”, so the camera object can stand on it mid-air. The higher it is, the further the floor will extend. This will make it so your camera will be able to stick to the floor you’re on, even if you pan away from the building. No more annoying jumps up and down!
-The parameter below that, floorheightsampleinnerrange, handles the transition between sticking to the current floor and dropping to the ground level once it goes past the edge. The higher it is, the smoothest the fall will be.
I’ll note though that the behaviour of these parameters might not be 100% accurate with how the game actually works, but from what I tested I think it’s pretty close as an explanation. If someone knows better how this Live Camera works, please let me know and I’ll try my best to correct any inaccuracies.
Save the .txt file and check how it works in game. It might feel weird at first, but personally I find it so much smoother and easier to handle. If you’re not happy with these values, close the game and edit those parameters until you find your sweet spot. Unfortunately, you will have to close and open the game every time you change it to check how it works.
There’s so many cool Custom Camera mods out there that I thought it’s probably better to just show how to edit those 2 parameters than editing and reuploading all of them.
So yeah, that’s it. Now you can play those tall lots without getting a headache. Go ahead and send your college simmies to that hideous Sim State Tower with a hot tub on top of it. Now you’ll be able to see what’s going on up there.
ohhhh myyy GODDDDDD i need to try this
maybe i'll be able to stop editing out 3 second clips of video where the camera is just crazy jumping up and down
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A BP gas station with a Subway. This lot works best as a Generic lot with Insimnia's Subway Custom Food Stall. This lot can also work as a functional Restaurant or Retail. Make sure to tag my socials below if you use the build in any way. Enjoy!
Lot Size - 40 x 30 (Magnolia Promenade) | view more in-game screenshots here.
DL Patreon] Public Release - 11/7
BP sign, Wallpaper, Fuel Station by JCTekkSims.
BP Gas Prices Sign recolor by sierrathesimmer.
Subway Custom Sign by scodeeyodee.
Subway Custom Food Stall by insimniacreations.
Thank you to all the cc creators that made this build possible!
better late than never, here is a mix of conversions mainly recolors by budgie, but also from severinka, ats4, and simdoughnut. i included a slaved version like a 3 in one of each object to make stocking shelves easier. that’s entirely personal preference lol i die every time i have to stock one by one. the crackers and cookies is slaved to lemonlion’s conversion. the my sims stickers are kind of random but they would work well near the video game section. i changed the textures on the sweets display to be simlish, and wanted to do more with them but i’ll save that for another day. anyway, that should be all! thank you everyone for 2k. ♡♡ as always, please lmk if you run into any issues. enjoy!~ ‹𝟹 ʕ´ڡ`*ʔ
files are compressed. object list + polycount under the cut. meshes included.
hello everyone, on the twentieth day of this advent collab I am bringing you the most boring preview picture you will see this December! eleven new custom face sliders!
Here, you will find the following sliders, available in both bodyshop and CAS:
cheekbone width
cheekbone length
jawline squareness
upper lip area width
nose fold rotation (V1 and V2)
nose vertical length
nose tip length
nose bridge shape (V1 and V2)
broken nose
GET 'EM HERE!
Massive thank you to @angelapleasant for getting this whole event together (you've done a fantastic job!) and to all the other creators who have both been and who's days are yet to come :D
preview pictures explaining as to which slider does what under the cut
Slider #1: cheekbone width
Self explanatory really, makes the cheekbones wider (but not deeper, nor taller). A bit like that one maxis slider but without any brow adjustment
Slider #2: cheekbone height
Makes the cheekbones longer or shorter on the y axis
Slider #3: jawline squareness
Affects the back of the jaw, changes the width without changing the chin or cheek width (unlike the maxis equivalents)
Slider #4: Upper lip width
The name's a bit confusing, it doesn't affect the upper lip but the area immediately above the upper lip, below the nose (I did look to see if it had an official name but that search sadly didn't turn up much). It's a little hard to see in the screenshot, but it makes this area wider or narrower.
Slider #5: nose fold rotation V1
This changes the angle of the nasal folds, rotating them up and down (as I've poorly tried to demonstrate in the screenshot). V1 affects a smaller area than V2, not really affecting any polygons around the mouth
Slider #6: nose fold rotation V2
Does the same thing as V1 nose fold rotation, but affects a larger area - this one moves more polys, including some near the mouth (despite the screenshots I swear they're different!). I only intended to make one slider for this, but couldn't decide which to keep so you get both :D
Slider #7: nose length
This slider makes the nose longer and shorter on the face, but in a different way to maxis' slider for the same thing in that the whole nose is stretched, centered in the middle of the nose, not just the nose tip moving up and down. (please ignore the clipping on the brow! the furthest point on the slider was too much for this guy's face but works fine on others)
Slider #8: nose tip length
like the maxis nose length slider, but only affects the tip of the nose
Slider #9: nose bridge shape V1
Makes the top of the nose bridge narrow and the nose tip wide, or the top of the bridge wide and the tip narrow, forming a triangular shape
Slider #10: nose bridge shape V2
Like slider #9, but affects only the nose bridge and not the nose tip, making it taper inwards our outwards from the top.
Slider #11: broken nose
forms a curve on the nose bridge off to the left, or off to the right, a bit like what you might get if your sim broke their nose
---
phew, that's all of them! hopefully these are ones that haven't been done before (I didn't previously have any of these, anyway), and that you might find at least some of these useful :D
As always, if you spot any issues, please let me know and I'll try and fix it asap.
I should've made a nice even number to make the first preview a bit nicer haha
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Finally releasing all of the items in this set for sims4! ´◡`
✿DOWNLOAD✿ TS4
🍙Info: most of them are very low poly (below 2k) but the heart tray, sandwich and totoro obento are 3-5k and sushi is around 12k.
Meshes and textures: me ^∇^| Click here to get this set for TS3
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☆ Neko TV ☆ 📺
If you like my cc please consider supporting me on my patreon❣️
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
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A My Melody plumbob that replaces the default plumbob .ᐟ
♡ my mesh
♡ works on humans, occults, and human club leaders
♡ you can only have one plumbob override in your mods folder
.ᐟ.ᐟ There is also no need to change the color numbers of the plumbob to "1.00" in your default.ini file since I've already done that in sims 4 studio, so just directly put both files in your mods folder .ᐟ.ᐟ
Please let me know if there are any issues with the plumbob in game .ᐟ
alt downloads: sfs: ♡, google drive: ♡
.ᐟ.ᐟ unzip the file and place both files in your mods folder .ᐟ.ᐟ
Ok back to the drawing board I went after my first attempt at this. I needed to literally just build a Target, lol, we all know what it looks like. Once I saw @jacky93sims converted a few items 4t2 I knew I had to make one for Sims2 as I've jealously admired both @simkoos and @gawdlysims TS4 Target Lots. So thanks for the inspo and without ado present and official Sims2 Target Functional Community Lot [whispers, first one ever?...maybe] LOL
Also, she's THICK, a little bigger than [The Town Lot] but smaller than [404 Northern Quarter] just an FYI! Download [Target] HERE! Happy Simming, enjoy!
Tired of the blue fog around your house? Sad that the neighborhood doesn’t look that nice in lot view? Wanna see moving clouds, skies and skylines from your lot? This tutorial is for you!
I’ve uploaded every Sims 2 bonus item from various different places into compilations so you can download them all much, much easier. I’ve reorganized everything as well so you can find specific files more efficiently. All items have been updated and fixed as needed.
Store Items - DOWNLOAD
Pre-order Items - DOWNLOAD
Miscellaneous Items - DOWNLOAD
Also, in case anyone missed them before, I have the Sims 2 Prima eGuides HERE.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
It’s finally here! An all-new custom neighbourhood, developed by @katatty and @moocha-muses!
Welcome to Nekojima: a small island off the coast of Takemizu, where the cats outnumber the townspeople and everyone knows how to fish.
Nekojima’s normally a quiet, cozy little place, watched over by Toomo, its resident goddess. But last year two of the island’s favorite citizens (and best fisherpeople) were lost at sea in a dangerous storm. Their families are still reeling from the blow.
Toshi Utagawa’s back in town, bringing along a baby and a slightly damaged heart. Speaking of hearts, there’s a new doctor in town that’s stolen a few. And the peace up at the ryokan’s been broken by the owners’ grandson. They can hear his guitar all the way down to the beach. We haven’t even mentioned the usual crop of summer guests! That mysterious writer doesn’t seem like she plans to head home any time soon, and some reporter’s been picking a fight with Nekojima’s only resident celebrity. He can’t be very good at his job….
It’s up to the Simmer to soothe things down - or stir them up even more!
Shout out to our playtesters, @yuka-sims, @letthemplaysims, @dunne-ias & @ejsims, too! You guys really helped make the hood as good as it could possibly be.
There’s a bit of information under the cut, along with the download link. Developer notes, required CC (just a little, we promise!), install instructions, all that good stuff. Read on & enjoy!