My Story takes place in a medieval-like environment and my characters are planning to go on a trip through a steppe and some mountains. How would the horses be equipped and what are the diffuculties there? And what kind of horse/pony would they use?
So, depending on how long your characters will be riding, theyâll need different equipment.For a short ride, no longer than about three hours, your character just need a comfortable trail riding saddle, along with all of the standard riding equipment. Typically, one can ride any horse on a trail ride as long as they are sound (they have good feet).For a day trip, your character will need saddle bags, along with all the other equipment. The saddle bags will attach to one of two places and just hang there. On Western saddles, there are rings designed for a saddle bag to attach to. Your character can also have saddle bags that drape across the saddle horn and pommel of the saddle (front of the saddle). The saddle bags can hold small things, like packages of dried food or other types of travel food. On a long ride, you also need to worry about water for your horses. If it is a hot day or you are moving faster than a walk, they will need a lot of water. If you stay at a walk and it is not hot, then they will only need a few water breaks. A more âdurableâ and surefooted horse is recommended. For example, Quarter Horses, Appaloosas, Arabians, or a Tennessee Walking Horse would be good breed choices for an extended trail ride. As a general rule, your characters will want a very calm, bombproof, and not skittish horse for a trail ride.For anything longer than a day trip, you will want a packhorse to carry all of your charactersâ food, the horsesâ food (usually just supplemental grain), tools to repair tack and clean the horses, as well as other necessities for travel. Your characters will need to give their horses several water/snack breaks throughout the day. During those breaks, they should check all tack as well as the horsesâ feet. The foot check will (hopefully) prevent lameness and the tack check will prevent broken tack from ending the trip. If at all possible, your characters should bring extra pieces of tack. Some difficulties your character may encounter are:
Impassable trails. No matter how surefooted the horse is, there are some trails that can only be traveled by a mountain goat or a human. If a trail is extremely rocky, uneven, narrow, or icy, your characters will not be able to ride across it without risking their and their horsesâ lives.
A horse going lame. Thereâs not much your characters can do about this after lameness occurs. The horse needs rest, medical attention, and a chance to recover. Your characters had better get a new horse if this happens. However, lameness can be prevented if hooves are routinely checked and cleaned out.
Broken tack. This would suck. If any sort of tack breaks, itâs going to be an important piece of tack and it breaks either because of tampering or improper care. Both of which are very bad. For example, if a girth strap breaks, the saddle is going to fall off the horse, and your character is going to fall with it. If a bridle breaks, the character has just lost control of their horse. (Not good)
tldr: Horse trips trips require a whole lot of gear, including water, food, tack, and other tools to have a successful trip, but there is still stuff that will go wrong. Mod Al