Pebble Quest Development
Currently, my team and I are working on an exploratory game inspired by a few of Olafur Eliasson's artworks. The brief is liked to GOMA and presents opportunities to be displayed. Currently, the game is on the tail end of development. The environment almost finished, with minimal narrative assets being the only major environmental change to be made. Other changes include, editing UI, NPC interactions, additional sfx, and the end scene.
What I'm working on right now:
-Start button delay -Intro scene (npc goal explain) -Butterfly and fishing sfx -Narrative assets -Settings UI -Clean up files Currently the game is in playtesting phase. Below is the link to the current itch.io build as well as google form for playtesting: Itch.io:
A browser game made in HTML5
(Game key is 'wordpass')













