I've been poking around a few session analysis blogs and I can't seem to find the rules that are generally used. 'Leaders' are mentioned a lot, 'Offense/Defense/Support' is mentioned a lot, and some Classes have attached considerations (Knights are in sessions where there's too little of their Aspect, Princes in sessions where there's too much)... could you maybe outline what these rules are or, if you have, direct me to them?
So we do have a Masterlist( https://sburbsessionguide.tumblr.com/masterlist )
It basically goes over every class aspect and everything in between weāve done where we probably explain the nuances of the classes over multiple posts.
The rules for each class are pretty simple for most such as the Page has incredible potential but reaching that full potential is the hardest journey a person could go through but in doing so they get power that rivals even the Master classes, so id say look through our masterlist for classes and see what you can pick out from there and if you need more help let us know!
-Mod SS (yes its been a while but shhh)
















