Finished my frog & turtle diorama - I couldn't be happier!
Stranger Things

JVL

祝日 / Permanent Vacation

Love Begins
he wasn't even looking at me and he found me
i don't do bad sauce passes

@theartofmadeline
h
ojovivo
YOU ARE THE REASON

Origami Around
Claire Keane

ellievsbear

roma★
sheepfilms
Alisa U Zemlji Chuda
Peter Solarz

blake kathryn
trying on a metaphor

seen from Türkiye
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seen from T1

seen from Germany

seen from Germany
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seen from Malaysia

seen from Malaysia
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seen from France
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@runawaychar
Finished my frog & turtle diorama - I couldn't be happier!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Stumbled onto an Unhelpful Signpost while exploring a goblin city✨
Fimo sculpture/ttrpg terrain inspired by the obelisk in The Labyrinth (1986)
The Kraklen (WIP)
The waters of the goblin city are polluted by the evil wizard's pigmen butchers! everyone that drinks from the market well eventually transform into delicious piggies - including the giant squid that lurks in the foul cistern. My elbow has finally healed up and I am excited to get back to sculpting and making weird art! Can't wait to paint this cutie!
Making a goblin tavern! I am going nuts with custom stamp brushes. I'm using it for everything, from roof tiles to bottles!
Dread Pirate Willard - you can see the process of making him here!

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I am back on my bullshit
Added a tail, may take it off again, gonna sit with it for a bit
Dread Pirate Willard is all primed up, highlighted and shaded - now to figure out the color scheme, between red or black for his coat >_<
A pirate's life for me!
I am back on my bullshit
Added a tail, may take it off again, gonna sit with it for a bit
Dread Pirate Willard is all primed up, highlighted and shaded - now to figure out the color scheme, between red or black for his coat >_<
I am back on my bullshit
Added a tail, may take it off again, gonna sit with it for a bit
Rotating the handsome lad
The skintones and undershades makes me think of Fear and Hunger, very creepy!
I am back on my bullshit

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Finished painting the living cauldron - tried my hand at some really basic NMM techniques, still not my forte. The goo is painted with flourescent paint, and looks really good under blacklight!
The Sniveling Snitch, horrid pet of the Shadow-Stealer. Birdcage and lock made from greenstuff and wire, the body kitbashed and reposed from a skeleton model and a vulture head I had lying around.
This creature was inspired by this illustration by Plastiboo, creature of Vermis and currently working on some really cool stuff! - I couldn't get the idea of a birdcage with a talking lock out of my head and had to make it!
My players are about to break into the Shadow-Stealer's Hut, hoping to steal some Hoojin masks from his hoard so they can sneak into Rave, the mysterious city of thieves. I've sculpted up some miniatures for the occasion:
Here's a close-up of The Shadow-Stealer - a horrible centipede that steals people's shadows and makes them into masks:
This model was sculpted with fimo professional and greenstuff - it took eight bakes in the oven to complete.
Next up, we have The Sniveling Snitch, the Shadow-Stealer's wretched pet/lackey:
This one was inspired by Plastiboo's excellent work, kitbashed from a goblin head and a re-posed skeleton. The birdcage and lock made from wire and greenstuff. He only speaks from the face on the lock, popping out of small trapdoors in the ceiling to spy and tattle on intruders. I plan on lowering him down on a chain from behind the GM screen!
Finally, we have the animated cauldron:
The top is a warhammer bit I found at a charity event, the rest is put together with clay, bits of chain, and feet from some cheap dinosaur toys. The cauldron can be befriended. The slime inside (a repurposed Dreamblade model), however, cannot.
Smuggler's Cave
I designed this map as part of a megadungeon set in a whimsical otherworld: Tucked away in a hidden cove beneath a giant rotten stump is Smuggler's Cave, the hideout of the Pirate Koi terrorizing the Dreaming Marshes. Players can infiltrate their base and free the prisoners through multiple routes - rowing in through the front entrance, possibly impersonating allies of the smugglers, sneaking through behind the waterfall, or beneath the roots of a mystical mangrove tree in the bayou. From there, they'll be fighting/avoiding pirate patrols across rickety walkways and underground beaches, crawling through pipes into the ship sticking out of the cliffside, and figuring out the how to deal with the crow's nest lookout. If negotiations with the pirate captain goes south, they may even find themselves flushed down into the waterlogged grotto where the previous gollum-esque captain still lurks.
Hoping to get it printed out and the second level stuck on some foamboard!
Level 2
Level 1
With and without secrets:
Feel free to use non-commercially for your own pirate adventures!
Edit: replaced the maps with better optimization.
Haven't posted in a while, busy working on a megadungeon, which is mainly writing, mapmaking, etc.
Here's some in-progress snaps of the Ragpicker Patrol, a crew of petty thieves and scavengers living in the trash heap of a goblin city:
Will hopefully get em all primed and zenithaled for pictures later.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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I love Pf2e but the stealth system across phases is so poorly explained (even in the remaster!) that to this day people are still giving a million and one different answers for running it RAW.
This isn't an ask for people to explain it to me (I *think* I've figured it out what makes sense with all the feats - but who tf knows the actual intended procedure by the devs), its more an observation of the discussions surrounding it online. If your system has this amount of miscommunication and disagreement over something so basic, there's probably some updates needed to the rulebook. Some clarification on Search exploration activity vis a vis creatures, initiative, and transitioning to encounter mode would have saved a lot of headache.
The only reason it doesn't come up more imo is because no one bothers with the exploration phase, which is a big shame.
Idk if yall saw this, but Magic The Gatering YouTuber Tolarian Community College just raised 50,000 dollars for trans lifeline in like 4 hours, and that number is still going up really fast.
This is such an incredible show of support from the TCG community, and it’s especially nice to see considering that so many of us (transgender people) are a part of various TCG communities.
https://give.translifeline.org/campaign/tolarian-community-college-trans-lifeline-2025-fundraiser/c658047
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It’s been like 5 hours since I posted this and they more than doubled it. 114,000 dollars!