Kill Team: Battle for Osium
Narrative battle 2
Written by Game Master Kee, based on our second KT game.
The battle's din was deafening.
Major Dutch, commander in the 727 City Wolves, crouched in the shadow of statue glorifying a long forgotten Space Marine hero, his back pressed tightly against the rough stone of its plinth. Long rows of similar statues formed avenues that ran the kilometre length of the Hall of Heroes; the avenue separating Dutch and B Company was currently filled with murderous volleys of metal. He could see Guardsman Dillon frantically gesturing for his squad to flank the attackers, and divert some of the fire so that Dutch could advance.Â
This was vitally important, as Central Command for the defense of the city of Osium needed to be briefed on the emergence of several xenos races that seemed to be all working at odds to each other. The Hall of Heroes was the most convenient entrance to the Administratum Primus and the most direct route to Central Command; unfortunately, it seemed that many had also thought this, and now the City Wolves were desperately trying to disengage from a battle which had pulled in several factions.Â
That the xenos were not in collusion with the heretic Space Marines besieging the fortress world of Inferus Secundus was abundantly clear. Dutch recognized the form and shape of the aliens known as the Aeldari - their slender forms, sinuous and lithe, moving with a strange grace that was almost hypnotic to watch. Their strength, unhinted at by their streamlined armour, but more than a match for any unaugmented human. Their strange rifles sending hailstorms of monomolecular-edged slivers arcing though their targets with a keening whistle; the efficacy of which was not to be denied, as Dutch had already seen several Guardsmen flayed to the bone.
Uttering a half-remembered litany from the Guardsman's Uplifting Primer to refocus himself, Dutch risked a glance around the corner of the statue, and looked upon an Angel of Death itself. A heretic Astartes was advancing up the avenue. Armour that shifted colour strangely, from blue to teal to green and back again depending on the vagarity of the light, was marked by a device evocative of a coiled serpent with many heads. Perhaps this legionnaire was a commander, judging by a case that he carried; clearly a spoil of war, valuable in whatever inscrutable way. Gifted by the Emperor himself, so long ago at the beginning of the Imperium before the Marine had succumbed to the fell powers of Chaos, his gene-enhanced bulk nearly filled the avenue. Though not as well maintained as a loyal son of the Emperor, and of a far older Mark of armour, the Marine's ceramite plate was proof enough against the Aeldari weapons.Â
A blue-armoured Aeldari elite rushed in to attack the Space Marine, his advance almost hypnotic to Dutch in it's fluidity. Somehow, over the deafening roar of battle echoing off the high vaulted ceiling of the frescoed Hall, he heard the alien speak to the heretic.Â
"Mon-keigh! Relinquish the Blackstone! Your kind are only tools of war, you cannot comprehend the consequences of what that fool Abbadon has yet planned for it --"
The azure Aeldari meant to dismember the legionnaire, thrusting his long halberd with a flourish; the Marine had no such embellishment, neatly parrying the warrior's bladed staff with the casing on his bolter and delivering a round at point blank range in return. The damage inflicted by the bolter shell was terrifying to Dutch, and he could not tear his eyes away.
"Major! Major!"
Dutch's head snapped around; Dillon was readying his squad for an action.
"Major, you need to update Colonel Wolf on what has happened in this sector! My squad is going to cover you, and Sargent Apone's squad will take you right to the doors of the Hall. Get ready!"
Dutch did not have any time to ready himself. In just the time it took for Dillon to relay his instructions, the Space Marine was among them. Bellowing war cries dredged from a primal place, where the human need to survive is kept alongside the fear that keeps him alive, the Guardsmen fell upon the huge form of the legionnaire. Ten Guardsmen with bayonets fixed probed for weaknesses where ceramite plates overlapped. Dutch felt as though he had viewed this scene before, soldiers hanging off of every limb of the legionnaire; in any other situation, he would have laughed at the madness of it.
Ultimately, these attempts by mortal men were futile when faced with a demigod. Too close to use it's bolter, the Marine instead dropped the case it had been carrying in it's oversized fist. That fist now crackled with power, and it pistoned into a hapless Guardsman right in front of the Marine; the power field wreathing the hand turned the man into a pink mist. The legionnaire had no mercy, striking down a Guardsman with every swing of his arm, a visage of death unto himself.Â
Apone was screaming at Dutch to move; in a moment of insanity, he scrambled forward to clutch the case that the Marine had dropped. If the City Wolves could deny the ruinous powers a prize that they desperately sought, so much the better for the defense of Osium!Â
Turning to run, now encumbered by the case, Dutch pumped his legs as quickly as he could. Apone and his squad sent fire ahead and to each side to clear their way; miraculously, the majority of the squad made it through alive. The Guardsmen began to distance themselves from the fighting. Running as a group, the squad made it's way through a dimly lit portion of the Hall.Â
The Guardsmen could see a pillar of light ahead. Meant to seal the Hall of Heroes from the Adminstratum Primus, a wan light passed through a huge arched set of doors and glinted like gold from the statues leading up to them. The Guardsmen laughed, or as best they could as they were so out of breath. They were almost to safety!
However, a strange susurration, just beyond the edge of the light spilling from the open archway, began to creep into the soldiers awareness. Suddenly, Guardsman Gorman screamed and was pulled into the inky blackness beyond the avenue of statues. Then Hudson. Then Vasquez. Each time, as they were taken with a blood-curdling scream, glimpses of chitin and long slender claws were snatched from the murk. The Great Devourer was in the writhing shadows beyond!
"Genestealers! Keep moving! Don't stop moving!"
It was now a race against time to reach the doors. Seven soldiers, fifty steps. Five soldiers, thirty steps. Dutch's legs ached, his arms burned from lugging the case dropped by the Space Marine, and his heart pumped battery acid through his veins. He found himself alone at the final steps to the arched set of doors.
Slapping the skull rune that would seal the entry, the heavy doors began to slowly swing shut. In the narrowing rectangle of light thrown out into the Hall of Heroes, Dutch saw a terrifying sight; dozens of Genetealers emerged from the darkness to rush the inexorably closing doors. All too slowly, the doors ground shut. Dutch unholstered his laspistol, determined to see his duty to the Emperor though to the very end.Â
The lead Genestealer leaped for the opening, it's chemical-fueled bio-mass carrying it across an impossible distance in the blink of an eye. A long, hooked talon reached out to skewer Dutch -- and the heavy gilded doors of the entry slammed shut, slicing the bladed arm from the Genestealer's body, spraying Dutch with it's foul ichor.
He slowly sank to the floor, and offered a benediction to the God-Emperor on his Golden Throne on Terra.













