App monetization tips #7
Monetizing upon the illusion of being part of something
It is widely accepted nowadays that a very interesting need, that thrives among people, is the need of being part of something, even if that thing is not something tangible or something that users can actually benefit from somehow. Being able to apply such a concept around an app’s design, can leverage several monetization opportunities in the long run.
Being part of a story
A good story around an app can spike several different behaviours among the users. This story could be anything like solving a problem, rescuing a princess, killing the bad guy, or even just creating a better content in a news app. Users that engage in such a story, can become loyal and addictive, and this can be a good opportunity for publishers in order to apply techniques discussed in previous articles. A good narration script describing the story during the onboarding experience can excite and engage users, who later on can be confronted with scarcity monetization moments while trying to follow that story.
Being of a bigger cause or vision
People tend to believe in a bigger cause...or want to be part of a vision. We could start this discussion from religion but we do not have to go that deep. In the past, several techniques were used, to increase revenues when promoting contribution in common good or a general good cause. Creating a concept around an app that convince users, that by using the app or its features, are contributing or being part of a certain vision, can leverage opportunities even if there is no direct benefit from that for the users. The need of staying aligned with such a vision or helping towards a certain cause, can bring monetization opportunities, especially on the fremium model.
Being part of a community
Leveraging social characteristics in an app is something we have already discussed in previous posts. Humans are social beings and therefore there is a constant need for people to socialize and be part of a community. Within a community an interesting option that could be enabled through an app by publishers, is the option for users to contribute. This is something known in the internet culture as the 1% rule. A part of users will contribute, others will monitor, study and others will comment or give feedback. Creating a community within an app by empowering competitiveness, acknowledgement and contribution can easily expose monetization spikes.
To sum up, surrounding an app’s usage around a story, vision or community involvement, leverages a higher meaning. If app publishers are able to communicate any of these effectively, through their marketing efforts and especially during the onboarding experience and long time usage on the app, they can create engagement and excitement among the users and boost retention based on the need of using this app to fulfill this story or vision and be part of this higher meaning that surrounds the app. During this usage, monetization opportunities flourish, as users are struggling to stay aligned with all these.











