i enjoyed this very much, thank you andrew huang.
holy shit
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i enjoyed this very much, thank you andrew huang.
holy shit

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Rami Kadi “Tourbillion Céleste” Spring/Summer 2017 Collection
Kaz Brekker is honestly one of the most Iconic™ YA characters ever written
Keeps his hair in an undercut because he needs to be Edgy (really Kaz come on)
Dresses in suits to be extra and spite men with legitimate careers
Is a control freak and doesn’t even try to deny it
Breaks leg, leg doesn’t heal right, so what does he do???
ACQUIRES A CUSTOM MADE BONE-BREAKING CANE WITH A CROWHEAD THAT HE CAN LOVINGLY REST HIS GLOVED HAND UPON.
Practices magic and slight-of-hand therefore is a complete and utter nerd
Would choose money over oxygen in a heartbeat
Is obsessed with crows, has a crow imprinted on his skin, has his only friends imprint crows on their skin, trash talks crows, fondly refers to crows, who knows what he’ll do next
Wears fancy hats to match the rest of his ironic suits (most likely tips his hat just to infuriate his lowly business partners)
Tries to suppress his undying Love for a certain Inej Ghafa for so long and what happens???
IT GROWS EVEN MORE HAHAHAHAHAHAHAH
Only keeps Wylan Van Eck around as bait for his father but eventually becomes his father nbd
Is not amused by either Nina or Jesper
nah jk he would die for them both
Refers to Jesper as “Jes” after hearing his father call him that
Also thinks of Jesper as his brother it’s not just hc it’s definitely for real come on
Has this whole scowly-scheming-face goin on but for real when he smiles it is because he sees the girl he loves and his adopted sons tearing through a random Icelandic town in a tank coming to save him
Wins in a terrifying brawl against multiple assailants despite many a broken bone and getting his head smashed probably more than once
BUYS A SHIP FOR INEJ AND FINDS HER PARENTS FOR HER
PROCEEDS TO ASK IF HIS TIE IS STRAIGHT BEFORE MEETING SAID PARENTS
Spends 7+ years patiently plotting his vengeance and carries it out in a series of such ridiculously perfect events that the guy at the receiving end is done, blocked, cancelled,
Gets a chance to heal his bad leg for good but turns it down
Lowkey loves dogs
Has a canon mega sweet tooth
Spends two days trying to figure out what to say to his crush after she’s been injured and then proceeds to discuss money
Is constantly discussing money tbh
Probably encourages the rumors that he may or may not be an actual DEMON because he obviously isn’t protesting
All in all this boy deserves a monument
My dear fandom:
WE FUCKING DID IT. Yuri!!! On Ice won the best anime of the year award, I’m so proud of this. YOI deserves everything, e v e r y t h i n g.
Because everyone needs this on their dash

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When I was 5, my family was forced into a Japanese internment camp. If we don't speak out, Trump may target Muslims with similar policies (99879 signatures on petition)
I just signed this. I’m Japanese, and things would have been very, very different for me if I had been born in Grandpa Takei’s generation. But that shouldn’t even matter. This is happening now. Please consider signing.
This petition hasn’t yet met it’s goal! Please consider signing and supporting our Muslim brothers and sisters. ♡
Just out of my curiosity.. Comparing JJ's and Yuuri K.'s FS during GPF final, which has the higher level of difficulty? (Assuming that JJ skates his FS perfectly during GPF final, and comparing it to Yuuri's final perfect skate of FS). Thank you!
Oh man, this turned out to be a more difficult question to answer than I initially assumed but after some research I think I can more or less give you an answer.
Although, disclaimer: I am not even slightly an expert in this topic and if anyone who knows more about figure skating would like to correct me, please do. I will gladly learn more as well.
With that out of the way, I would like to note that, from my understanding, all we can really calculate from the programs we see in YOI are the base values of the jumps. I am absolutely clueless when it comes to the GOE (Grade of Execution) and iirc that is something the judges rate personally, either adding or subtracting points based on the execution of the elements. But considering that YOI puts a lot of focus on the jumps, this should be enough to tell which program, if skated flawlessly, would have a higher base value (would be worth more points, basically).
EDIT: Aaaand, I’ve just been informed (thank you @namnamsk8 for correcting me) that we don’t see JJ’s entire Free Skate, meaning that we don’t see all of his jumps, meaning that I can’t actually just write down what jumps they do and how much they’re worth and then just compare the sum of the results because, well, we have three unknown jumps.
So instead, I’m treating this like an elaborate math word problem. In episode 11, Yuuri tells us that he needs to change the composition of his jumps, because JJ’s base value was 5.22 points higher than his.
I’m afraid to say that by changing his jumps in his Free Skate he only gains about… 0.5 points. Even if he changed his Short Program, that would give him 2.8 points more at most. (Base value, that is)
Of course, there are other factors going into the programs, not just jumps (or their base values), and perhaps Yuuri could close the gap with other elements (or things that give his jumps more value, like a difficult entry or raised arms or jumping it later in the program iirc). But yeah, even if we consider that Yuuri says that there is a 5.22 difference before the changes in his jumps, the changes don’t really… amount to anything higher than JJ’s base score (which I can’t properly calculate because we don’t see all of his jumps grr).
I don’t think it would be impossible for Yuuri to beat JJ, even if JJ skated flawlessly because jumps alone don’t define the final score, but yeah, it would definitely be difficult (which is probably why the anime highlighted that JJ had a higher base value in the first place).
I’m afraid I can’t give you an answer any more concrete than this because we just lack the information.
Hope I could help somehow though!
And if you want to look at Yuuri’s base scores, here they are
@thatshamelessyaoishipper OK, clearing stuff up and answering your questions about jump value! Wikipedia is usually up-to-date with the scores of jumps, but for reference, you can get all the judging booklets for Singles&Pairs here. For the current season, you’ll want Communications 2000 (for the chart of scores and other stuff) and the Technical Panel Singles Handbook (for rules and clarifications - plus examples of spin positions on pages 12&13). (Ice Dance has separate handbooks, so fyi if you want to understand the EX Yuuri&Victor do…)
We don’t see all of JJ’s jumps in any of the episodes, so there are three jumps missing that we can’t add in. All skaters have the same number of maximum jumps allowed (4 in the SP, 12 in the FS). At this level of skating if they have less jumps, that’s because they messed something up and a jump was invalidated - that is to say, they wouldn’t choreograph less jumps in their program. Any extra jumps would also be invalidated after the 8th jumping pass.
You can’t have 12 separate jumps, but you are allowed combination jumps. In the FS, skaters are required to have 8 jumping elements, they are allowed up to 3 combination jumps for a total of 12 jumps allowed. The layout is 5 solo jumps and 3 combination jumps (one of those combinations will be three jumps, the other two combinations will be two jumps). This jump element/separate jump stuff can be confusing when you just list jumps, which is why it’s always laid out like 3A+1Lo+3S instead of separating them for calculations. It’s fine if you’re just looking at base values, though.
Next: A jump is worth 10% more in the second half because of fatigue. Skaters get tired, and performing any jump in the second half takes more effort than in the first half when they still have most of their energy. This is why the 10% bonus exists - to reward skaters for difficulty. This becomes part of the Base Value and has nothing to do with GOE. To properly calculate the base value for Yuuri and JJ, you would need to know what jumps were in the second half, and then add 10% of that jump to it’s own base value. i.e. the base value for a 4F in the second half is 12.3+(10% of 12.3)= 13.53
To fix your base value chart: 4T is worth 10.3; 3A is worth 8.5
4T+2T= 10.3+1.3 = 11.60 4S = 10.5 3F = 5.3 ——— 3A = 8.5+10% = 9.35 4T = 10.3+10% = 11.33 3A+1Lo+3S = (8.5+0.5+4.4)+10% = 14.74 3Lz = 6.0+10% = 6.60 3T = 4.3+10% = 4.73 4F = 12.3+10% = 13.53
Yuuri’s Total Jump BV: 87.68
JJ changed his jumps in the GPF. He changed that last 4T (10.3) to a 4Lo (12.0). 4S = 10.5 4T+3T = 10.3+4.3 = 14.6 (missing a jump here) ———— 3A = 8.5+10% = 9.35 (we’re missing a combination jump) 4Lz = 13.6 +10% = 14.96 3F+1Lo+3S = (5.3+0.5+4.4)+10% = 11.22 4Lo = 12.0+10% =13.20
JJ’s Total Jump BV (minus 3 jumps) = 73.83
He most likely has a 3A in combination (3A+2T maybe, which in the second half would be worth 10.78), and perhaps a solo 3F (5.3). If we added those, we would get 89.91. The reason I say he likely has a 3A in combination is because most top skaters won’t waste that chance - if you can do a 3A in combination you WILL do a 3A in combination. I’m playing it safe with that 3F - he might do the harder 3Lz (6.0), or he might do the easier 3Lo (5.1 which is only 0.2 lower than the 3F).
Point is, JJ still probably has the highest BV if we look only at jumps.
This doesn’t include the base value for spins, step sequence, or choreographic sequence. Which would be messy to calculate because we don’t see all of JJ’s spins.
Aaaaand that’s about it. Feel free to send any questions my way is this doesn’t make sense.
Omg, bless you for this, this is exactly what I needed.
I’m still learning how everything works and get confused so patient people who are willing to sit down and help me understand are really a blessing.
Thank you for the explanation, it really helps, I hope you don’t mind if I do flood you with questions whenever I need help in figuring (the pun!) out how exactly this sport works haha.
@thatshamelessyaoishipper
Seriously, don’t be afraid to send an ask or send me a message! I tend to respond to messages quicker because they’re more casual than posting a good coherent response, but asks mean I can reach more people at once, so.
Calculating Yuuri’s FS Potential
(Ask pt.1 - Notes on Step Sequences)
(referring to this post) It’s definitely possible. Many of the YOI skaters have their spins cut out in return for giving us wonderful moments of introspection, so it would be difficult to predict theirs, but lucky for us, Yuuri has the most animation and Victor was kind enough to write out his initial FS layout. I doubt they would change those spins unless they’re just tweaking arm movements to fit the music beats and earn PCS. A small disclaimer: spins have their own base value for the level they are awarded. This is separate from GOE. Victor would have choreographed level 4 spins (the hardest) for Yuuri, but when a skater does a spin, technical specialists are the ones to check if the spin met the requirements for difficulty level 1, 2, 3, or 4. So we’re going to assume that Yuuri did the right number of rotations, stayed centered, etc. etc. to get a level 4.
I’ll just go ahead and add in the points for a Choreography Sequence (ChSq) and a level 4 Step Sequence (StSq4) while I’m at it.
4T+2T= 10.3+1.3 = 11.60 FSSp4 (Flying Sit Spin lvl4) = 3.0 4S = 10.5 CCSp4 (Change-of-foot Camel Spin lvl4) = 3.2 3F = 5.3
——— ChSq (Choreo Sequence) = 2.0 3A = 8.5+10% = 9.35 4T = 10.3+10% = 11.33 3A+1Lo+3S = (8.5+0.5+4.4)+10% = 14.74 3Lz = 6.0+10% = 6.60 3T = 4.3+10% = 4.73 Stsq4 (Step Sequence lvl4) = 3.9 4F = 12.3+10% = 13.53 CCoSp4 (Change-of-foot Combination Spin lvl4) = 3.5
Yuuri’s Total Jump BV: 87.68 + 15.6 other elements Yuuri’s Total BV: 103.28
Spins aren’t judged on exact position (Y-spin, donut spin, pancake spin, cannonball etc.), so much as they’re judged by category (Upright Spin, Layback Spin, Camel Spin, Sit Spin) and what the spin does (change of foot, flying entry). Things like changing the skate edge (from inside to outside), changing direction of the spin, or doing a Biellmann as one of the positions, will help skaters earn higher GOE.
If you add +100 PCS and +3GOE for everything… +3GOE for Spins = 1.5 (FSSp4, CCSp4, CCoSp4 = 4.5) +3GOE for Triples (except 3A) = 2.1 (3F, 3Lz, 3T = 6.3) +3GOE for Quads (and 3A) = 3.0 (4T+2T, 4S, 3A, 4T, 3A+1Lo+3S, 4F= 18) +3GOE for StSq/ChSq = 2.1 (StSq, ChSq = 4.2) 236.28 is the maximum score Yuuri could get for his FS
Notes on Step Sequences
Without going into the technical stuff ( “the leg must be 90 degrees for sit spins etc.”), what makes spins beautiful is having unique positions, being centered on the ice, and spinning quickly without losing momentum between changes in positions. What makes a step sequence spectacular is when a skater makes it intricate. The rulebooks say that a “Complexity”(level 4 - the hardest level) step sequence consists of 11 difficult turns and steps (none of the types can be done more than twice) with 5 of those being done in both directions (turning counterclockwise and clockwise). But just because skaters will do the required elements for a lvl4StSq doesn’t mean they’ll get the +3GOE for great technical execution, and just because a skater is clean and precise doesn’t mean the step sequence is memorable or spectacular. This special-something is outlined dryly in the PCS chart, but… as a person who watches figure skating I’m going to explain in the way Victor did.
Some skaters have such fine control of deep edges that every turn is butter-smooth (Patrick Chan) while others gain so much speed with so few steps that it looks like they’re a feather floating across the ice (Yuzuru Hanyu). Some skaters you’ll look at their tiny lightning-fast steps that highlight sixteenth notes in a song (Evgeni Plushenko), while others have such fun and unique moments that you wonder how they don’t trip (Stephane Lambiel).
However, it’s more than just the footwork that makes a step sequence or choreography sequence memorable. I think the real thing that makes them mesmerizing is what happens in the upper body. When you watch a skater that’s super good at expression, they’ll use even their fingertips to make a program come alive (Johnny Weir). These skaters really embody the music, and use subtle movements to hit every note - perhaps it’s raising their arms to look like they are embracing someone (Tatsuki Machida), or flicking their head to look over their shoulder. They could stand still for a breather moment while still carrying the story with their arms and facial expressions (Misha Ge), and when they do skate intricate steps, their entire body moves to draw you in so you fall into their persona and story, and ultimately forget just how hard those steps actually are (Daisuke Takahashi).*
The PCS chart defines what each category covers. It outlines what good performance should be ( “variety&contrast of movements and energy” etc.), and what good interpretation is ( “expression of the music’s character/feeling and rhythm when clearly identifiable” etc.), but when you watch a skater who is particularly known for step sequences and musicality, you stop focusing on the technical details to simply enjoy the skating.
*I’m specifically highlighting Daisuke because Yuuri’s skating closely resembles his in terms of musicality. ——– (Ask pt.2 Calculating Yuuri’s FS potential)
Apparently Kaneki can’t be bothered to wear his own watch… He just commands Tsukiyama to show him his in the middle of a fight…
Kaneki: “Tsukiyama you will be my…”
Tsukiyama: !!!!
Kaneki: “Watch…”
Tsukiyama: ;_;
Kidding… they are very in sync, it’s been said in the past how well they know each others movements… This pleases me…
Seriously, the level of unspoken trust between them is kind of amazing considering where they started. That they know each other so well, that Haise knew exactly what Tsukiyama would do during their battle…..and now Kaneki trusts him to lead Goat in his absence, and Tsukiyama is basically his walking personal Watch.

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Viktor Ice Daddy Nikiforov strikes again
(https://twitter.com/Victuuri_IsLife/status/821675563526062080)
You see Victor’s nice sunglasses? I’m pretty sure they’re these right here:
These are Porsche Design P 8447 18KT Gold Sunglasses. And just like the ones Victor is seen wearing in this new official art, they have brown rectangular lenses with a minimalistic yet stylish gold frame.
Which means, Victor is wearing solid golden sunglasses that cost, get this:
$6,995.95
ALMOST SEVEN THOUSAND DOLLARS
Professional figure skaters, everyone.
FIGURE SKATING ELEMENTS ON YURI!!! ON ICE: JUMPS
AXEL
The Axel jump is the only jump in figure skating with a forward takeoff, making it the easiest to recognize. Compared to other common figure skating jumps, an Axel has an extra half rotation in the air because of its forward take off, so a triple Axel has actually 3.5 rotations. The skater takes off from the outside edge of the left foot and lands on the outside edge of the right foot, and there is no toepick assistance.
The Axel jump is considered the most technically difficult jump among six types of jumps in single figure skating.
To perform an Axel, the skater typically approaches the jump on a right back outside edge before stepping on the left forward outside edge. Then the skater vaults over the toe pick of the left skate and “steps up” into the jump with the right leg, crossing their left foot in front of their right to feet to bring the center of rotation around the right side of the body.
The first female skater to land a triple Axel in a competition was Midori Ito, from Japan, at the 1988 NHK Trophy. A female skater who has landed triple Axel and regularly attempts it is Mao Asada. The first male skater to land a triple Axel in a competition was the Canadian Vern Taylor, in 1978, and since then triple Axels have become a standard jump for male competitors.
Here’s a slowed down version of Yuuri’s Triple Axel so you can better see the jump progression in each frame:
Only the quad Axel remains to be landed in a competition, which carries a higher level of difficulty because it would require four and a half rotations.
TOE LOOP | SALCHOW | LOOP | FLIP | LUTZ | AXEL

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FIGURE SKATING ELEMENTS ON YURI!!! ON ICE: JUMPS
AXEL
The Axel jump is the only jump in figure skating with a forward takeoff, making it the easiest to recognize. Compared to other common figure skating jumps, an Axel has an extra half rotation in the air because of its forward take off, so a triple Axel has actually 3.5 rotations. The skater takes off from the outside edge of the left foot and lands on the outside edge of the right foot, and there is no toepick assistance.
The Axel jump is considered the most technically difficult jump among six types of jumps in single figure skating.
To perform an Axel, the skater typically approaches the jump on a right back outside edge before stepping on the left forward outside edge. Then the skater vaults over the toe pick of the left skate and “steps up” into the jump with the right leg, crossing their left foot in front of their right to feet to bring the center of rotation around the right side of the body.
The first female skater to land a triple Axel in a competition was Midori Ito, from Japan, at the 1988 NHK Trophy. A female skater who has landed triple Axel and regularly attempts it is Mao Asada. The first male skater to land a triple Axel in a competition was the Canadian Vern Taylor, in 1978, and since then triple Axels have become a standard jump for male competitors.
Here’s a slowed down version of Yuuri’s Triple Axel so you can better see the jump progression in each frame:
Only the quad Axel remains to be landed in a competition, which carries a higher level of difficulty because it would require four and a half rotations.
TOE LOOP | SALCHOW | LOOP | FLIP | LUTZ | AXEL
☆ HAIKYUU!! || Iwaizumi & Oikawa being there for each otherヾ( ̄ー ̄)乂(ゝ。∂)ノ ↳ *✲゚*。✧ Merry Christmas from your Secret Santa, Yang ! ♡ *✲゚*。✧