The person who made those samples must love humans.
Each one was preserved with love and care. if Shuichi didn't know better, he'd never guess how gruesome ends they've met.
To Gonta, all of his friends shone brighter than gems.
Both insects and humans alike.
___
My take on Mastermind Gonta, based on the paranoid theories formed during my initial V3 gameplay: a secret Ultimate Taxidermist/Embalmer, set on "protecting" what he holds most dear by making it a part of his collection.
Bonus sketch:
I'll elaborate on this AU in a reblog (just need to find time to tidy up my notes). Granted, it will be an optional read - hopefully the art speaks for itself well enough!
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If Shuichi's can piggyback 89kg K1-b0 like it's nothing, carrying Gonta, who weights merely 5kg more, is completely within the realms of possibility, methinks :P
I felt angsty that despite feeling healthier I still don't have time to draw as much as I want to, so here's a teaser from an old wip. WhatdoyoumeanIdrewthis2yearsagowhyistimegallopingsofastwhatislife
Here's to comedy and ultra-effective combinations (…)
Got a plan to fix my expectations
Here's to motherfuckers(…)
Here's to holding grudges
Got my attention-seeking ideations(…)
I'm in a hole
I'm on a stage
A performance
A real real shame
Killin' time livin' with it
Just living with it
Oh yes, you will be buried with it. Do right, follow that plan.
Inspired by Cymothoa Exigua Song from "How Fish are Made"!
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A newly-turned vampire, her loyal childhood friend, a terminally ill altruist, a morally gray policewoman, and a self-proclaimed mad scienti
The demo for 304 Seconds is now available on Steam!
It focuses on Asher and Violet's side of the story, and shows around 60-90 minutes of gameplay.
The full version of the game will also have subtle but deliberate plot-related differences compared to the demo, so it's advised to play both in order to get the full picture of the story.
I've mentioned in my personal post last December that most of 2025 has been pretty rough for me as well as the rest of NoBreadStudio, and truth to be told I've been beating myself up for 304 Seconds taking me such a long time to make... but when I stopped to think about it, I realized that this demo version took nearly the same amount of work as Blankspace did. It might not be as long as Blankspace, but it's actually very similar in terms of assets made. I suppose this is the curse of being a creative person - when you learn more, you want to do more, and to do it better. We constantly strive to make better games, but they also take more time to develop. And I think I might have gone a little bit overboard with the CG count, especially for such a short part of the overall story.
Either way, I hope you enjoy the 304 Seconds demo!
I don't know what to say to this, so I'll just share a random trivia about gonta.
In Polish, "gonta" or more precisely, "gont" (albeit "gonta" is a correct vocative/accusative case), means "roof shingle", meanwhile "gonciarz" is a type of a craftsman/worker tasked with production/installing said shingles on a roof.
Historically, gontas were made from evergreens, and mostly installed on the roofs of nobility, due to their costly production.
Both Gonta and Gonciarz are rare Polish family names, but they're not a given name in my language.
Knowing this trivia, Gonta axing Miu and then sliding her off the roof to her doom, during winter nonetheless, becomes a very ominious pun. He was in his true natural habitat.
In certain parts of the world, people call Katydids "Esperança".
I apologise in advance, this won't be a positive post. This year was awful and beyond depressing. And the future feels bleak.
Me and my friends' struggle to afford living, while our professions are being stolen by soulless machines, developed and advocated for by equally soulless people. Our group suddenly lost a dear, longtime friend, and right after that, another had a brush-in with death due to a sudden medical emergency, and recovered only to be pulled back into thankless, unsustainable grind everyone is stuck in - because you've gotta survive, somehow. Don't even get me started on the violent events happening around the world.
Everyone seems just… so damn tired. Disillusioned. Resigned.
Frankly, I'm at a point where I regret not pushing through my burnout and health issues, to do more of my personal projects, stuff I consider a part of "actually living", when it was still feasible. Because allowing myself to heal, currently feels like a wasted time. Even though I know this is an irresponsible and unfair thing to say. Also very rich, considering even remembering to drink or eat felt too exhausting and mentally taxing during those days.
But I will keep crawling forward, not because I feel any hope anymore, or have strength left - but because what other option is there? I want to return to the fancomic I'm making, even though it's been in limbo for months. I want to keep contributing to my friends' gamedev projects. I still want to keep pursuing my passions, fulfil my goals. Even though, honestly, right now I don't know when and if it will be possible.
I may desperately feel like I want to turn into a stone statue, but the truth is, it's just the lethargy and apathy talking.
What I really want is to fucking live. I want me and my friends to thrive, to feel secure, and be able to do something that has meaning. Not struggle to barely vegetate in a world that never rewards, but only seeks to exploit our efforts to a point of them feeling futile.
That's it.
Despite everything, all the best for the next year, everyone. Thank you all for supporting my art, however infrequently it is posted; and may you be able to achieve everything you dream of in the following year. If not through hope, let it be through sheer spite and stubborness.
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Gonta's birthday always takes me by surprise. New Year becomes the end of January in a blink of an eye... but this year I managed to draw something to celebrate, even if small!
Not gonna lie, this is more or less where I assumed Gonta's arc would go, after seeing his introduction scene. Insert ramble about my V3 experience. Purely optional read though, since it's long and I talk about personal stuff in 2nd half.
A deeply insecure, intelligent, earnest, considerate, hardworking, albeit socially clumsy in an endearingly pathetic way guy says he's used to being seen as scary, yet is visibly holding back sadness that his new friends DID get intimidated by him.
A former wild child obsessed with fitting into society as a distinguished gentleman. Who'd even bother with the abstract human rules of fancy-schmancy after 10 years worth of forming their adolescent synapses amongst wild animals? Is this inherent sensitivity to grace and decorum, or pure pragmatic bullshit and even deception? The guy's more concerned with what he "should do" over what he "wants to do", too - but still can't help but taint his "shoulds" with his "wants".
There were more observations, but ultimately "Oooooh, you're so gonna kill everyone!" was my honest-to-god blurted out, giddy conclusion, as my brain frantically processed this first encounter. ...Man. Anyway.
I played the whole game both loving Gonta more than I felt comfortable admitting and getting very pissed about it (there is a reason behind my blog's name lol), but also freaking out, and waiting for him to snap. Either due to getting fed up with mistreatment despite his efforts. Or leaning into his feral child side and butchering everyone, subtlety be damned - there's no rule limiting victims per blackened in this particular killing game anyway. Or ultimately turn out to be a twist-villain.
Know Wheatley? I thought Gonta would pull "I AM NOT! A MORON!", too, but instead… well.
(Should've been more selective with who you love, my dude...)
No 180. No subversion. Nothing cathartic like that. Something far more inconsolably heart-wrenching instead.
And far more real.
Paradoxically, Ch4 shows Gonta is far more genuinely good-hearted than I've ever allowed myself to admit. My hunches and paranoia got proven both correct and wrong at the same time, through Gonta commiting a horrible thing, with reasoning that went against my core values, yet miraculously without ruining his virtues in my eyes. Quite the feat, really. (ngl, still wanted to slap him tho, before the heart-break took over)
He didn't do it out of resentment. He didn't turn out to be a primitive, resentful brute. There was no pretense, no facade. Even at his very worst, what drove him was a genuine care for others, even if misguided and weaponized by someone else. His reasoning was fucked up, imposing, selfless and self-centered at the same time, but very... human and internally consistent. It all made sense. The goddamn fool was just as unhealthy as he seemed... and pathologically, deeply, irreparably kind.
That was my "twist".
And it meant so much.
People insist that Gonta's ultimate arc reveal is that he can knowingly do bad things. Nah. That's a simplistic takeaway. There's nothing special about it.
Gonta being a fundamentally good person, even if broken, and not immune to causing harm, makes him so much more complex, deeper and not so clear-cut of a character, than he'd be if he was evil, two-faced, or even a non-victimized partner in crime some insistently paint him as. At least that vulnerability of his is what had the most uncomfortably profound impact on me, and brushing it off or erasing it, or even romanticising it into something it's not, feels like a major disservice on par with dismissing him as dumb.
Ultimately, I felt both robbed and relieved by V3. I was glad Gonta was exactly who he presented himself to be. On another hand though, it made things all the more depressingly unfair and bleak, specifically considering the fact that Gonta's never truly initiated nor did things exclusively on his own terms, and how deliberately exploitative his circumstances were, despite pretense of free choice and technical possibility of Gonta backing out. Which, in terms of going out of one's way to do fucked up shit, is far, far less than what I both feared - and later on frankly hoped - he'd do.
But it does fit the pattern of vulnerable or abused people habitually compromising their own insight, ethics and truly independent decision-making in favour of overly valuing other people's deliberate bad faith and narratives they weave. A poor man's "autonomy", run by emotional, maladaptive or trauma-based autopilots, impulse, lack of clear-minded critical thinking, and stress or insecurity-driven overthinking, with no healthy distance from oneself.
And because of its short-sightedness, it saddles one with all the blame, whether unjustly or not, but never truly expresses/validates one's authentic self nor benefits others - except those who maliciously leech on and enable that sort of behaviour under one or another pretense, as means to their own ends.
And this hit all too close to home.
To get a bit too real, Gonta was the wake-up call that inspired the lasting change in me, as someone with same insecurities as his. Even if he did it through doing everything wrong and setting a very extreme example of what happens if you never stop to truly question your autopilot or assumptions about the world and yourself.
In a sense, he did save me - from justifying and giving harmful people a pass at the cost on my own well-being, just because I could handle it, knew I wasn't perfect, or also had things I was guilty of; from gaslighting myself that compromising my ethics is the right thing to do, or allowing others to do so to me; from thinking basic self-respect and boundaries is being rude and a burden, and being accountable for messing up means I have to keep defending or associating myself with toxic individuals; from thinking me compulsively falling into my maladaptive patterns over and over is remotely close to actually, *consciously*, utilizing my free will and potential; from parents who, ironically, called me "a savage child" for struggling with grasping subtleties of social norms due to isolation (though due to chronic childhood illnesses in my case) and chipped away my self-worth over the years, and from "friends" who, albeit very dear at the time, all too happily depended on that to instill their influence; from me taking everything others say to heart or at face value, while undermining my rational concerns or gut feelings. Really funny coincidence, btw, that parent thing. 4th FTE was a real "oh" moment.
Gonta did those exact things to himself and then some more, and got irreparably ruined before he had the chance to learn. But I didn't have to follow the same emotionally self-destructive trajectory.
Feeling comfortable with my anger at injustice without crushing guilt and excessive responsibility over other people's feelings, while still working on fixing my own issues, was part one of the healing process that set me free.
I'm forever thankful for what Gonta has taught me. And for the fact that in my jaded adulthood, I still stumbled upon a fictional character that had a lasting, formative effect on me. I thought it's impossible at this point. Really, dude helped more than therapy. And he's just pixels.
And I really, really wish he'd reach the same epiphanies as I did. He deserved that so much. That, or at the very least, get really, really furious.
So there it is, I suppose. A fanwork depicting something I thought I'd get in the game, and find positively cathartic as a reader. Because, indeed... it would've been "fun" (translation: hurt less), if he "went all crazy".
(detailed examples below or on website right here)
It's been a while! But finally, the commissions are back.
I've decided to introduce a new commission type - Chibi - plus a sort of an experiment/stylistic variant in the same price tier as cell-shaded commissions.
That is, a painterly style that's a bit more rough and impressionistic than the fully rendered, most expensive painting commission type on my website. As of now, I use this sketchier painting style for personal artwork a lot, so I thought it could be an interesting alternative for people who'd prefer it over a very polished look of cell-shaded commissions.
Either way, thank you kindly for checking out. Reblogs would be very much appreciated for reach, and every commission will genuinely help in securing basic necessities.
Some context to remember: nothing's changed compared to canon except the minimal parts of Trial 4 development required to plausibly warrant such an outcome. There certainly was a room for that.
Till next time!
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Big news today, everyone!
We are happy to announce that Blankspace is now available on consoles!
A big thank you to Penguin Pop Games who made this possible!
I've been a huge Nintendo fan since my childhood days so having my own project available on a Nintendo console is so mind-blowing to me… This honestly feels surreal and a real dream come true!
Making Blankspace available on the console storefronts was also something our late co-developer, Xolf, really wanted, so we're very happy to have finally made that a reality.