SPIDER-MAN: MILES MORALES GIVES A FRESH STYLE TO AN ALREADY GREAT GAME. Spider-Man: Miles Morales takes place not long after the original game, and at the outset Peter and Miles are still working alongside each other as complementary Spider-Men. It seems the training has gone well: soon enough Peter abruptly announces that heâs going on vacation for a few weeks, leaving Miles as New Yorkâs only webslinger. At the same time, Miles and his mom have recently moved to Harlem, and heâs still getting used to both the new neighborhood and his motherâs budding political career. Oh, and the neighborhood is also under siege from both a seemingly evil technology conglomerate and a band of high-tech criminals called the Underground that look straight out of Watch Dogs. Itâs not exactly the best time to be a solo Spider-Man. Like the original, Miles Morales is structured as a fairly standard open world game, with a big map full of points of interest to seek out. Thereâs a main storyline to play through, which will probably take around 10 hours to finish, along with copious side activities like solving petty crimes, collecting time capsules, and, of course, rescuing cats. What makes this rote structure work, though, is how incredibly fun it is to be Spider-Man. In most open world games I ignore side missions because theyâre a chore. In Spider-Man I do almost everything because I enjoy swinging across the cityscape and climbing buildings. Playing Spider-Man can almost be like playing Tony Hawkâs Pro Skater at times; movement is so fluid and fun that it changes how you view the urban landscape around you. I find myself constantly seeking out new ways to navigate it. (Miles Morales even adds a completely superfluous but extremely enjoyable THPS-style trick system so you can swing in style.) #spiderman #ps5 #gamenews https://www.instagram.com/p/CHSkJOnHpq6/?igshid=fqos443hlgjh














