the idea ofĀ ācasual gamingā is so?
obviously first of all you donāt have to be obsessed with a thing to enjoy it but also if you look at the kind of games that are consideredĀ ācasualā it becomes obvious so quickly thatĀ ācasualā meansĀ ānon-violent/not hyper-masculineāā
like. Popcap games has made a lot of money off the fact that people are so notĀ casual about Bejeweled that they will pay actual money to progress fasterĀ
the two most-played games on my 3DS are Animal Crossing and Tomodachi Life, and I have just shy of 669.5 hoursĀ logged between the two of them and there are people who own two copies of Animal Crossing: New Leaf because they want multiple towns or because they want a spare to cycle villagers through so they can get their ideal town
the Sims games have one of the most dedicated and helpful modding communities Iāve ever seen, there are so many people who devote countless hours to picking apart EAās broken code, to figuring out how to fix everything when EA breaks all the custom content with their latest patch, to filling in features that the game lacks for no obvious reason
people are not casual about these games???? but apparently talking to the AI instead of killing it makes the game not worth taking seriously