Crumbs // Dev Notes
Summary:
Crumbs is a text-based game. You play as a cookie (Kooki) that has just woken up after baking in the oven. Your goal is to escape the house before the time runs out and the Witch wakes up and eats you!
Notes:
As one of the very first games I created from scratch (art & coding), I had no idea what I was doing HAHA. Due to this being a school project, I had a limited timeframe to get everything I wanted done. In the end, I had to cut some planned features out to make the deadline on time.
I thought of this concept because admittedly I was quite addicted to Cookie Run: Kingdom at that time (the cookies are so darn cute and edible!!), so I wanted to make a cookie-themed game.
Art Style
Originally, I was going to 3D model all the background scenes, then import the rendered images to Photoshop to colour, in the hopes of making my life easier if I ever decide to change angles. But apparently my math wasn't mathing. I took a whole day messing around in Maya before deciding it's not worth the time trying to work it out so I tried changing my approach.
I scrapped the idea of 3D and started working on 2D instead.
I did a quick sketch of the Bedroom, and towards the end of the project, my eyes were cleared and I thought it was really ugly, so I redid it again but made it simpler this time :)
I used this video as a reference for the kind of style I wanted to emulate.
Final Notes:
I think despite everything, I'm pretty happy with how it turned out. I did most of the things I wanted to, added some secret options / dialogue, etc.
Credits:
Programs used: - Unity - Visual Studio Code - Adobe Photoshop
Music used: - Main Menu BGM: Chilling Monkey by VOiD1 Gaming - Lose BGM: Hide and Seek (i cant find the link anymore?) - Win BGM: toy piano by Wayne Jones
Art Assets used: - Created by me :)











