Why thank you! I can give you guys some tips and an “alright” tutorial!
Make marks on canon sprites to use as references to help you draw the face, trust me It helps. Try not to trace, though tracing in the beginning is completely ok, but try your best to move on and be able to sprite on your own!
draw from the mark you have made, roughly sketch out the features and eyes! One thing to note, Danganronpa faces usually have big eyes and small noses. They don’t have giant eyes that take up the whole face though, its a common mistake that I see many people do.
The hair is also important to consider, characters like Ouma have hair covering some parts of their eyes so sometimes its good to keep some linework of the eye. However if an entire eye is covered, please do not mother drawing the linework of the covered eye, it will come out strange (EX; some kirumi sprites.
*Self explanatory!* Try not to spend too much time on the under layer sketch, it is just a quick pose to be drawn. The body can be drawn without looking at a DR sprite if you know your body proportions well enough.
Some lines are thicker like on the face and hair, sadly I am too lazy to abide by that rule sometimes. (’ v ‘ ;)
DR colors are not saturated and bright! Please do not follow that ‘pretty color’ trend’ for an authentic sprite! That is a common mistake! Adjust the saturation if you feel like your sprite is too saturated, take the yellow I used for the characters eyes as an example of saturation, or even himiko/tsumugi’s hair.
There is a texture used in DR that is applied to the hair and clothing, I used Canvas from Clip Studio Paint, but I think if you look on here you can find the right texture.
DR uses fades for coloring and I also don’t really see people applying that in fanmade sprites. It’s easily passed over, make sure there isn’t too much of a gradient with your fades you use!
I edited some parts in the end, but I hope the tutorial helped, I will post the sprite separately, good luck on spriting!