“Rage is not to be avoided, diminished, belittled. Rage is God. Better believe my rage is steeped in love.”
— Shira Erlichman, as quoted in Jacqui Germain’s When the Ghosts Come Ashore (via lifeinpoetry)
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“Rage is not to be avoided, diminished, belittled. Rage is God. Better believe my rage is steeped in love.”
— Shira Erlichman, as quoted in Jacqui Germain’s When the Ghosts Come Ashore (via lifeinpoetry)

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MAXENCE DANET-FAUVEL | Roster Con Panel (2022) | x
You can tell how dangerous a person is by the way they hold their anger inside themselves quietly.
“Forget about prince charming. Go for the wolf. He can see you better, hear you better and eat you better.”
— Wolf’s angel

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send me ‘ ✌ ’ and i’ll make a graphic of your muse .
Four Meters of Perfection Michelangelo’s David at the School of Belle Arti Museum in Florence, Italy
Character Development Questions: Hard Mode
Does your character have siblings or family members in their age group? Which one are they closest with?
What is/was your character’s relationship with their mother like?
What is/was your character’s relationship with their father like?
Has your character ever witnessed something that fundamentally changed them? If so, does anyone else know?
On an average day, what can be found in your character’s pockets?
Does your character have recurring themes in their dreams?
Does your character have recurring themes in their nightmares?
Has your character ever fired a gun? If so, what was their first target?
Is your character’s current socioeconomic status different than it was when they were growing up?
Does your character feel more comfortable with more clothing, or with less clothing?
In what situation was your character the most afraid they’ve ever been?
In what situation was your character the most calm they’ve ever been?
Is your character bothered by the sight of blood? If so, in what way?
Does your character remember names or faces easier?
Is your character preoccupied with money or material possession? Why or why not?
Which does your character idealize most: happiness or success?
What was your character’s favorite toy as a child?
Is your character more likely to admire wisdom, or ambition in others?
What is your character’s biggest relationship flaw? Has this flaw destroyed relationships for them before?
In what ways does your character compare themselves to others? Do they do this for the sake of self-validation, or self-criticism?
If something tragic or negative happens to your character, do they believe they may have caused or deserved it, or are they quick to blame others?
What does your character like in other people?
What does your character dislike in other people?
How quick is your character to trust someone else?
How quick is your character to suspect someone else? Does this change if they are close with that person?
How does your character behave around children?
How does your character normally deal with confrontation?
How quick or slow is your character to resort to physical violence in a confrontation?
What did your character dream of being or doing as a child? Did that dream come true?
What does your character find repulsive or disgusting?
Describe a scenario in which your character feels most comfortable.
Describe a scenario in which your character feels most uncomfortable.
In the face of criticism, is your character defensive, self-deprecating, or willing to improve?
Is your character more likely to keep trying a solution/method that didn’t work the first time, or immediately move on to a different solution/method?
How does your character behave around people they like?
How does your character behave around people they dislike?
Is your character more concerned with defending their honor, or protecting their status?
Is your character more likely to remove a problem/threat, or remove themselves from a problem/threat?
Has your character ever been bitten by an animal? How were they affected (or unaffected)?
How does your character treat people in service jobs?
Does your character feel that they deserve to have what they want, whether it be material or abstract, or do they feel they must earn it first?
Has your character ever had a parental figure who was not related to them?
Has your character ever had a dependent figure who was not related to them?
How easy or difficult is it for your character to say “I love you?” Can they say it without meaning it?
What does your character believe will happen to them after they die? Does this belief scare them?
001.
"It was my fault; the hunters took me down so easily. If only I had paid a little more attention, I would have caught their scent before they got so close, or I would have heard them… But I didn’t." Blood clouds his vision again, so he leans his head back against the wall and shuts them once more. Memories of his family play silently behind his eyes, but he wills the tears not to spill. "I spent seventy years going after them and their hunter children. When there was only one remaining, I turned him. Let him live as the thing he hated so much, but it was not long before he took his own life. The hunters did not die painlessly.“
002.
[Emotions running high and everywhere at once, Louis clenches his fists so tight that sharpened claw-tipped nails puncture the flesh of his palms.] —— He’s thankful for the sudden scent of blood, however, as it gives him something to focus on. Something that isn’t ripping something—or someone, preferably—to shreds.
003.
"Why would I hide it [his species/hybridism]? — Those I need mask my presence around do not notice a thing… And even then, what could they do against one such as I?”
004.
The little human is like a toy come to life and Louis wants nothing more than to play with her. So he allows a wolf to slink from the shadows and take its place beside him. Although young, she’s still fairly large; when she stands at her full height, the highest point of her back reaches close to Louis’ chest. She’s entirely devoted to Louis and well-versed in his games, especially those concerning humans. She tends to find it as fun as Louis does. "I think you may be in need of a guide in these woods, my dear," his hand rests atop the she-wolf’s head, fingers running through her coal-colored fur, "For your shortcut has led you straight into the wolves’ den." —— How strange this picture must be to her. "Unless, of course, you would rather take your chances with her," with a nod he motions to the she-wolf, who growls lowly, as if trying to emphasize his point.
005.
He hadn’t meant to drudge up dreadful memories of her past with his words of anger, but he won’t apologize, not when she acts as if this is his fault. It isn’t, surely—it is nothing less than the finest gift he has given her, turning her as he did. Immortality, power, an eternal companion if only she would allow him to be. "You are either incredibly naïve or incredibly daft. This is a gift, a fine one; you’d be mad not to want it.”
006.
In over a thousand years, Louis has never seen anyone react to a threat the way she does. Instead of flinching or lashing out, she is stone-cold calm against the vice grip he has on her throat, and if Louis wasn’t so infuriated at her insinuation that she would turn him into the ones he’d spent so long hiding from [hunters], he would have stopped to praise her. She offers him but one moment of surprise and then… nothing but a smile and the showing of fangs. It only angers Louis more—does he not deserve better?
007.
Inferiority is not something he’s accustomed to and he’d rather not look her in the eye as he admits defeat. He turns his back to her and suppresses a smile by running the tip of his tongue along the points of his fangs. "Was your aim just to antagonize me?" She’s vicious… he likes it.
008.
[“I’ve never smelt anything like you before. Why might that be?”] —— “New cologne,” he answers coolly, French lilt heavy with sarcasm as he steps away from the outskirts of the roof, a few feet closer to the stranger with very specific questions. He won’t be giving her any straight answers, not until he knows her intentions, but despite how wary he is of her, he reaches his hand out in offering. Ever the gentleman, Louis is.

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𝐬𝐨𝐟𝐭 𝐚𝐧𝐠𝐬𝐭 \ sentence starter pack, i. feel free to change wording \ pronouns as you see fit.
don’t go.
please, don’t go.
it hurts.
this hurts.
we can’t be friends.
you shouldn’t be here.
stay here with me.
it doesn’t feel like you care.
i can’t feel your heart.
i’m so alone.
i need you here, with me.
there’s nothing left.
we’re up in flames, the both of us.
it all comes crashing down.
i don’t know what to do.
you won’t go with me?
why don’t you stay here?
i’m going alone.
my heart’s broken.
they broke your heart.
where did this come from?
how did you get this scar?
who is [name]?
what are you saying?
i shouldn’t have come here.
it’s like we’ve become strangers.
who hurt you?
who did this to you?
please, don’t ignore me.
please, say something.
is there something i should know?
i’m not leaving you here.
you can’t do this to me.
after all that we’ve been through…
there’s something you need to know.
“God-intoxicated.”
— Ovid, The Art of Love (Book I, v. 313)
𝐋𝐎𝐔𝐈𝐒 𝐕𝐈𝐒𝐔𝐀𝐋𝐒.
nonverbal starters prompts featuring nonverbal scenarios.
guide take them by the hand, arm, or shoulder to guide them.
shelter protect them.
shove push them.
loop drape an arm around their shoulders.
touch a gentle touch like rubbing their back, hugging them, holding their hand.
kiss a kiss on the cheek, knuckles, forehead, in their hair.
palm smack them upside the head.
bed rest gently push them back down when they try getting out of bed.
aid help them with a task.
note pass a note to them.
cry wipe away their tears.
wash wipe something off their forehead, cheek, so on.
bandage patch them up when they get hurt.
heal take care of them when they get sick.
book silently read a story with them.
carry pick them up.
scrap punch them.
cherry find blood on them.
sit help them sit down.
medical wake up in the hospital and find them holding their hand.
steer place a hand under their chin to make them look up.
beat dance with them.
stare stare them down.
off track get lost with them.
no shaking their head in disagreement.
yes nodding their head in agreement.
rush tackle them to the ground.
open hold the door open for them.

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“I think manipulation is the greatest art of them all.”