Fanart WIP
Felt like drawing my three favorite streamers, Pezzy, Grizzy, and Droid! It'll be finished digitally, which will take me a while. Please ignore the faces rn lmao you gotta trust the process
he wasn't even looking at me and he found me
đ

PR's Tumblrdome
macklin celebrini has autism

Andulka
PUT YOUR BEARD IN MY MOUTH
The Stonewall Inn
EXPECTATIONS
Sade Olutola
$LAYYYTER

Love Begins
Stranger Things
Cosmic Funnies
Show & Tell
NASA

pixel skylines
Xuebing Du
RMH
Mike Driver
seen from Ireland
seen from Malaysia
seen from Argentina

seen from Malaysia

seen from Italy

seen from Switzerland

seen from United States
seen from Germany
seen from Albania
seen from Germany

seen from Germany

seen from United States

seen from Ireland
seen from United States
seen from Brazil

seen from United States

seen from Libya
seen from Vietnam

seen from Switzerland
seen from United States
@lizarithart
Fanart WIP
Felt like drawing my three favorite streamers, Pezzy, Grizzy, and Droid! It'll be finished digitally, which will take me a while. Please ignore the faces rn lmao you gotta trust the process

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Thereâs a protest going on against AI art over on artstation, so I feel like now is the time for me to make a statement on this issue!Â
I wholeheartedly support the ongoing protest against AI art. Why? Because my artwork is included in the datasets used to train these image generators without my consent. I get zero compensation for the use of my art, even though these image generators cost money to use, and are a commercial product.Â
Musicians are not being treated the same way. Stability has a music generator that only uses royalty free music in their dataset. Their words: âBecause diffusion models are prone to memorization and overfitting, releasing a model trained on copyrighted data could potentially result in legal issues.â Why is the work of visual artists being treated differently?
Many have compared image generators to human artists seeking out inspiration. Those two are not the same. My art is literally being fed into these generators through the datasets, and spat back out of a program that has no inherent sense of what is respectful to artists. As long as my art is literally integrated into the system used to create the images, it is commercial use of my art without my consent.
Until there is an ethically sourced database that compensates artists for the use of their images, I am against AI art. I also think platforms should do everything they can to prevent scraping of their content for these databases.Â
Artists, speak out against this predatory practice! Our art should not be exploited without our consent, and we deserve to be compensated when our art is exploited for commercial use.Â
Breaking Down Objects by zephy.fr
Support the artist and follow them on instagram!
anyway thems my tips
Some head related art notes. I hope some of these are a bit helpful. Patreon / Gumroad

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
I hope this tutorial will help someone. :)
Tutorial: Clothing Folds
Im not that good of a teacher/instructor, but i hope this small tutorial on clothing folds helps ;o;
a eye guid I made for myself feel free to use and download just donât repost anywhere elseÂ
also feel free to check out my hair color chart
a hair guid I made for myself feel free to use and download just donât repost anywhere elseÂ
also feel free to check out my eye color chart
Trying to draw buildings
yo hereâs a useful tip from your fellow art ho cynellis⌠use google sketchup to create a model of the room/building/town youâre trying to draw⌠then take a screenshot & use it as a reference! Itâs simple & fun!
Sketchup is incredibly helpful. I canât recommend it enough.
Thereâs a 3D model warehouse where you can download all kinds of stuff so you donât have to build everything from scratch.
reblog to save a life
This is an incomplete tutorial, and it drives me crazy every time I see it come around.
We live in a pretty great digital age and we have access to a ton of amazing tools that artists in past generations couldnât even dream of, but a lot of people look at a cool trick and only learn half of the process of using it.
Hereâs the missing part of this tutorial:
How do you populate your backgrounds?
Well, hereâs the answer:
If the focus is the environment, you must show a person in relation to that environment.
The examples above are great because they show how to use the software itself, but each one just kind of âplopsâ the character in front of their finished product with no regard of the personâs relation to their environment.
How do you fix this?
Well, hereâs the simplest solution:
This is a popular trick used by professional storyboard and comic artists alike when theyâre quickly planning compositions. Itâs simple and it requires you to do some planning before you sit down to crank out that polished, final version of your work, but it will be the difference between a background and an environment.
From Blacksad (artist: Juanjo Guarnido)
From Hellboy (Mike Mignola)
Even if your draftsmanship isnât that great (like mine), people can be more immersed in the story you tell if you just make it feel like there is a world that exists completely separate from the one in which they currently reside â not just making a backdrop the characters stand in front of.
Your creations live in a unique world, and it is as much a character as any other member of the cast. Make it as believable as they are.
Great comments and tutorials!
Iâm a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!
Sketchup is very useful for environment references, and I assume itâs reasonably easy to learn. If youâre interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!
Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple âCATâ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)
The armature can also be posed incredibly easily. I know programs exist for stuff like this - Manga Studio, Design Doll - but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.
By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!
Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.
We can even quickly and easily expand this scene to include more characters!
Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!
reblogging to save a life
!!!!!!!!!!!!!!
Look at this amazing addition! This is fantastic!
Not just poses, you can also do this with lighting. Playing with lights in Blender is pretty fun.
Another cool thing: http://www.makehumancommunity.org lets you generate a human model. Like a character creator in a game, but more flexible, and the result is ready to import into a 3d editor like Blender.
This was a lot shorter last time it appeared here. Reblogging for the updated tips and to save a life!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Time to make some pins that arenât enamel! :D
These are just basic introductions to different materialsâŚthereâs so much to each of these they really need their own guide OTL
Keep reading
this is really frickin neato
https://store.steampowered.com/app/948220/ColorTool/
itâs coming out tomorrow!
Create palettes by placing an intricate web of colors and their connections. See directly how the palettes change the look of your illustrat
screaming at self to paint the fucking deer already
Hereâs the fucking deer.
I scanned the fucking deer. I might post him properly on my art account, but here he is clearer for anyone that wanted to see.Â
Feet + shoes reference by http://kitasite.net/
How to paint reflective objects by rvh_creations

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
a quick grass tutorial
Iâve never really wrote a tutorial before so apologies if this is bad
1. okay first thing I do is pick three colors, a mid, dark, and light. I like to check the colors in greyscale to make sure thereâs enough contrast between each one.
I then plop down a blob of whatever my middle tone color is.
2. next, I take my dark color and just sort of randomly place it around. I try to make sure thereâs a good amount of both the mid and dark tones spread throughout. I personally like to keep it kinda messy. I also have pen pressure on for both brush size and opacity, so I can have some blending action going on.
3. for the next step I do the exact same thing as before, except with the light color.
4. aight this is where we start adding details. see how you just have a bunch of colors and edges where two colors meet? use the eyedropper and go to an area where two colors meet, eyedrop a color, and then use that color to draw in your grass blades. I do this at every point where colors meet. should note I personally like to use a square brush, but you can really just use anything.
5. you can technically stop at the last step if youâre going for a more simple look, but to add more details I go to the âemptyâ areas of solid color and just draw in random strokes using a color nearby. itâs just a way to fill up the empty space.
6. basically more of the same idea of eyedropping and drawing. for more variety so things look interesting, I like to add random plant shapes.
7. and so the grass doesnât look too plain, I add random dots of color and pretend itâs flowers and stuff.
and there you have it, this is how I approach drawing grass.
New tutorial!