Done!
Maggie, Gab and Roy went and played/experienced our game today. There were a few glitched unfortunately which we didn't expect. We had a few problems with Twitter for some reason, even though we done a lot of testing with it. I was sending tweets to them with information and clues while they were playing the game which didn't seem to consistently come through. I think it might have been something to do with the internet signal because we didn't test it throughout the whole game environment. Other than the Twitter issues, everything seemed to go fine and to plan.
Overall, Maggie Gab and Roy seemed to be very impressed with what we had created. We had a little chat with them later to get a bit of feed back which we could use in further development. Roy was really impressed with our use of the QR codes. He really liked how we had added our own custom touches to them which he had never seen before. I was quite apprised by that because he seems to use QR codes a lot with the work he does. Maggie really liked our use, understanding and professionalism of technology. She said that it really came across that we knew what we were doing. I think you could definitely see that in the final results of our production. She said that there was some content that really capturing and cool! She also said that we it we good to see some more human elements or somehow personify the voice of the Twitter account. I think that would be something good to take into account for future development.
I have also included bellow a map that we used to describe the map of the different realities in the game. I should have posted it earlier, but I only just came across it now.
















