Journal 11/4
In 7 Things Every Designer Needs to Know about Accessibility author Jesse Hausler discusses how accessibility enables people with disabilities to be more involved in society and or everyday life. The better the design the less trouble it is for those with disabilities to effectively utilize it. Within the article the author discusses major things one needs to know about product design in the following sub-categories Accessibility is not a barrier to innovation, Donât use color as the only visual means of conveying information, Ensure sufficient contrast between text and its background, Provide visual focus indication for keyboard focus, Be careful with forms, Avoid component identity crises and Donât make people hover to find things. The one sub-category or aspect that I found most meaningful was Accessibility is not a barrier to innovation. This topic discussed how accessibility introduces constraints that one must incorporate when one considers their design. Rather than these constraints being seen as a negative aspect it on the other hand provides one with new ideas that will inevitably lead to better products. I agree with this notion constraints or accessibility guidelines are set so that a design is better produced and inclusive if a product lacked such aspects the overall outcome would be less desirable. Being a Speech Language Pathology major allows me to see how the embracement of accessibility guidelines and or constraints could be very beneficial to those with disabilities. The lack of such guidelines and inclusiveness of products could have a variety of negative affects on those with disabilities and in short these constraints allow for the limitation of these negative aspects.
In Accessibility guidelines for UX Designers author Avinash Kaur highlights the importance of understanding accessibility to build a better more accessible product. The article like the other lists guideline suggestions such as content and structure, device independent design, for keyboard-only users, for touch targets, opening links in new windows with advanced notice, animation, layout, media, visual design and user research & testing. In my opinion I believe the two most important aspects to achieve a better product based upon accessibility guidelines would be visual design and user research & testing. Visual design is simply the overall look whether it be the saving, color contrast, font usage, font size, etcâŚ. The overall look of the product of text is what draws users and or consumers in without this properly being utilized the product would be overlooked or less desirable. User Research & Testing is also an important aspect because research would cover in this case accessibility and all information needed to make the product or design more inclusive. User research is key in figuring out what seems to be working and what is not working for users. Testing so one can adopt and observe different users utilizing assistive activity so the creator can ensure that it properly includes or helps the wide range of disabilities. Overall Ive learned that accessibility in design is important for those with disabilities, the overall outcome of the product, and ensuring that everyone feels included.Â
I utilized this gif because it accurately depicts togetherness and comradery in this case  those with disabilities and those without when it comes to using various products and design. I also love the Golden Girls!















