As the Union Station renovation project comes to a close, my major objectives have been completed as planned. The schedule I had initially planned filled out just as it should have, with the modeling, entourage, and rendering all beginning when they should have and taking essentially just as long as I had predicted. The only downfall was that I didn't get to do quite as much post-processing with my renders as I would have liked. It would require a knowledge of photoshop that I simply didn't have an adequate amount of time to gain. As stated, the list of deliverables nicely fit the timetable I had created. First was building the actual model of the train station, which was done in Sketchup utilizing the photo-match tool, as no blueprints of the building exist. This took approximately two weeks. Next was putting finishing touches on the model. For example, adding parking spaces, the interior design, and various entourage to enhance realism and fully demonstrate my idea. The final three weeks involved producing the renders, which initially were supposed to number four. However, due to time constraints, I only fully completed two. Tweaking the settings took roughly half the time, with the remaining half being taken up by the time I had to set aside to allow the computer to actually produce the rendered image, which usually took around 6 hours. My final deliverables are front and side elevations of the train station, as well as nighttime renderings of both the interior and exterior of the building. For historical reference, I utilized the Indiana University Gary historic picture archives to get an idea of what the exterior used to look like. Otherwise, no external reference material was used. The project was completed using Sketchup, Shaderlight for rendering, and Photoshop for post-processing work.













