Animation
Reinvention in story telling
Three Blind Mice, Epic/Historical, Space Age (1957-present)
Week 3, 22-28/04/24
Monday
Did a zine workshop during the morning, I made a sad little zine with some bits of rough potential visuals for the project.
I then jumped straight into creating concept art and trying to figure out how to combine natural cave formations with architectural features. What I ended up doing that day was creating this rough pencil of some stalagmites and drawing arches and doorways on top of it.
Using this as a starting point I went off and photocopied it a few times, which I then cut up and collaged together on a page to gain a rough idea of what this metropolis could look like.
This is what I ended up with. I love how the buttresses came out but the perspective of the piece looks completely wrong, making it look cluttered without purpose. I tried colouring parts blue and pink to separate it a small bit, but I think the main issue is that all of the structures are the same size even at a distance, in future I'll have to make the ones in the back larger and more hazy looking whereas the ones in front smaller and more detailed. This was just an experiment so its not too important.
Later that evening I did a colour study of scenes from Akira to develop my understanding of cel shading, I also watched a few videos on the production of Akira. It ended up being very useful and I found myself very surprised with Akira's colour palette. I quite literally colour dropped the colours from the scenes and and did rough drawings of the scenes using them, I was really surprised to see that the colour I dropped was the same as the one in the scene. It was absolutely fascinating.
Tuesday
I further looked into combining architecture with cave structures by doing a quick study on Antoni Gaudi's building designs and did a study on different stalagmites.
Looking at Gaudi's designs was interesting as he uses lots of organic shapes that almost look like they're melting in a way, and in other works like the Sagrada Familia he has lots of towers with unique features.
I tried combining these features to the stalagmites I studied to gain unique structures that would be believed to have belonged to an underground metropolis. I ended up with some nice designs, I worry a small bit that they might be too detailed but overall I'm happy with them, I still think these designs would have to be further developed but I don't have the time to do so.
At the moment my plan is to individually recreate these digitally and then photoshop them together in different ways to gain the illusion of having more designs than I do.
The photo is a small bit fuzzy but this was the first structure I recreated digitally. This took me around 6 hours to do, which was mainly because I've never done a proper digital piece before, so it took me a bit of time figure out what worked best and what short cuts I could take. I actually drew on top of a picture of my original paper sketch instead of redrawing it.
I created this solely using the air brush tool, and I love how it turned out, it looks so drippy. The only thing I can say really is that I wish I got it done a bit quicker, and that the values were much darker on my personal monitor.
I used the background from Akira as a reference for the colours.
Thursday
I made 4 more structures, significantly much more quicker too. While I spent too much time on the first one it gave me the experience needed to bang these ones out quickly and more efficiently. These were also done using the airbrush tool. For the backgrounds we actually made it a point to solely use airbrush as a way to commemorate the animations from the 70's/80's.
Since most of my pieces were done I got started on piecing them together. I tried making the buildings further back bigger and transparent and the ones closer to the viewer bigger. This was as far as I got on Thursday. If I'm being honest I'm not happy with the layout. I was using the Akira background as a reference but then realised it wouldn't work as the light source in the background is from behind, in my background the light source is from the front. I knew I definitely had to redo the layout.
Friday
We did a pitch workshop with Paul and Yvonne and then as a team discussed how we would go about our pitch . We discussed who would say what, what we thought a funder would want to know before investing in a project, we worked out costs, how many episodes, how many animators it would take to animate it in a year and ect...
We also did a few rehearsals in the studio improvising our lines and timing ourselves to get a feel for it. We decided that I would open and close our pitch, introducing our Nursery rhyme, genre, & time period while also setting the scene for our animatic.
Before work I managed to redo my background, I thought this one turned out way better. The perspective looked way better than last time too. I feel like with more time I could develop this further but I don't have that time so this is what I have and I'm happy with it.
Sunday
I made the presentation for our project, and the team went on call to rehearse our pitch. We did this twice.

















