I post stuff on Itch.io
Everything there is free rn, so if you like Pirate Borg, D&D 5e, or just a good time come on by!
Mike Driver
Monterey Bay Aquarium
taylor price
Peter Solarz


if i look back, i am lost

Kaledo Art

oozey mess

pixel skylines
d e v o n

Discoholic ๐ชฉ
let's talk about Bridgerton tea, my ask is open
Aqua Utopia๏ฝๆตทใฎๅบใง่จๆถใ็ดกใ
sheepfilms

Love Begins
I'd rather be in outer space ๐ธ

2025 on Tumblr: Trends That Defined the Year
RMH
Show & Tell

seen from United States
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@jettermelon
I post stuff on Itch.io
Everything there is free rn, so if you like Pirate Borg, D&D 5e, or just a good time come on by!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch โข No registration required โข HD streaming
Anyway while I don't think Dungeon Meshi is by any means perfect (it is very extremely good, it just has a few things which don't quite stick the landing for me personally) I think it is one of the best examples of media in the broad genre of "dungeon fantasy" that engages with many of the conventions and tropes of the genre critically while at the same time being very reverent of the genre itself. It is both a good example of the genre it's a part of while also examining some of the ideas of said genre and I think that's a lot better than a lot of "irreverent take on D&D" media. The motivations of the main cast are quite mercenary and the story very much doesn't start out as a quest to save the world but a quest to save someone who got in trouble during a get-rich-quick scheme, but the characters are still fun and sympathetic.
And like one of the tropes of the genre it engages with critically is central to its story, which is the whole idea of food as more than just fuel for dungeon crawling but as a make-or-break thing where the ingredients used and actual nutrition matters. Most dungeon-crawling fantasy just ignores this, at most giving a contrast between food that's just boring fuel/stale rations and food that's actually sold at da store back in town, but the difference doesn't actually have teeth in the narrative. It doesn't matter whether Goblin Steve ate icky stale rations that day or had a delicious feast at the banquet, they both just count as the thing stops the hunger mechanic kicking in. Anyway yeah so Dungeon Meshi is like "there actually is a difference."
she dgaf
Catgirl Bike Chase
(HMU 4 illustration / Animation g1gs)
๐ Heartstrings chapter 32 is up! ๐ (18+)
preview / buy on patreon / buy on itch

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch โข No registration required โข HD streaming
you must read the rulebook
๐ชฝ
next Heartstrings chapter June 8 ๐
King of Pirates? Captain's bitch.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch โข No registration required โข HD streaming
Canyon Crossing
Happy birthday Ro!!! ๐
Speaking of "D&D doesn't actually have a medieval paradigm," I think one of the most fun things done to D&D on various OSR-adjacent blogs has been making an effort to introduce more actual medievalism into D&D, because as said in actual old-school D&D the medieval elements are more of a thin coat of paint. Like, sure, sometimes it's fun to play the medieval fantasy theme park dungeon game, but actually introducing medieval politics and social dynamics into the game? That's fun.
It doesn't even need to alter the gameplay focus of the game: the party will still be largely a group of morally dubious violent problem-solvers who largely engage in killing things who live in holes in the ground and looting riches, but there is now an extra layer of having to think of fiefdoms and shit. The example that stuck with me was a blog post that was like "the dungeon is within land contested between two lords and the player characters are hired to loot its riches by the other lord so as to give them plausible deniability."
One thing that makes me kinda sad is seeing people who feel like TTRPGs just aren't for them because they bounced off of some element that is clearly just a symptom of them trying out D&D5e. Like people who have had a hard time with learning the rules would probably do well with any system where the rule formatting and play culture around learning them aren't a mess. One friend of mine didn't like waiting a long time for turns to come up in combat, not even knowing that many games don't even use a turn-based structure.
A lot of D&D5e defenders on here like to claim that asking someone to learn a new system is "gatekeeping" somehow, but I'd argue that acting like one game is emblematic of the entire medium to the exclusion of people who don't click with that one game is way more meaningfully a form of gatekeeping, even if it's fully unintentional.
I strongly believe that not all RPGs are gonna appeal to everyone, but there is an RPG out there for everyone, and I just hope that people who haven't clicked with the most common option to be introduced to can find something that works for them.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch โข No registration required โข HD streaming
In celebration of World Book Day
whoever coined "there are no stupid questions"; clearly didn't anticipate mark rosewater's blog
for non mtg players imagine if the head Flavor Scientist at pepsi cola had a blog and people kept going on it to ask like "do you think you'll make a pepsi that tastes like sewage? why haven't you ever made a pepsi with a drowned rat in it? i notice that the pepsi is always on the inside of the can and not the other way round, is there a reason for that?"