Actually, why DID the Agori make a robot that big and just decide to fill it with its own lifeforms which were essentially just their own size. Like. Were they planning on riding in the ship one day. Why didn't they just make a Meet Dave situation
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Actually, why DID the Agori make a robot that big and just decide to fill it with its own lifeforms which were essentially just their own size. Like. Were they planning on riding in the ship one day. Why didn't they just make a Meet Dave situation

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Lewa phantoka revamp that I am particularly proud of! Hope y'all like
MATRIARCH
Short story below:
The Machine offers all
And she wished to be pretty
With every day a new gift
A mask of marble
An elixir of eternal life
New joints
New-
The Machine does not deal in FLESH
It does not understand FLESH
And so it continued to give
And give
Marble beneath skin
Metal beneath bone
Until she began to turn
She asked for it to stop
But the mask cannot come off
It has fused with her
Steel will not bend
Poison will not yield
All she can do is scream
Scream into the gazing void:
“Am I pretty now?”
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Kopaka phantoka revamp. Had a kitty on my shoulder the entire time so framing was a bit difficult.
I love the choice of Calix for Toa Fikou's mask, does Pitaka wear the same in his civilian identity?
He wears a Huna as a Matoran
Appropriate for Ga-Metru Academy #62's only professional wallflower

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A distant relative of the common Ussal, the Zakaz Spiny Crab is a species of rahi found on the island which gives it its name.
It is unclear if the many spikes and spines that cover its exoskeleton are an adaptation to its craggy homeland or are a result of deliberate genetic mutation, but they are used by the crab for defensive purposes.
More ominously, the claws of the crab seem to resemble a pair of decapitated Skakdi heads. This is also of dubious origin, and could either be camouflage into a land seeped in death or a threat display.
Skakdi often hunt these creatures when more threatening opponents aren’t available, but are not highly valued as trophy kills due to their slow and solitary lifestyle. A quite uninteresting adversary.
Pearl
I am interested in the idea of Toa having different "specialties" or just ways of using their elemental powers even if they are all the same element. Like Tahu kind of inherently being prone to a lot more actual flame and blazing fire, but Vakama tending to express a lot more pure heat without as much flame (possibly related to having been a welder). Tahu could set a whole forest alight by spitting, but Vakama would find it easier to pick something up and make it molten in his hand without ever setting anything alight. and Jaller has gotten very good at boiling, for obvious reasons, and summoning a lot of concentrated power very quickly. Nokama can make it rain so hard you can't see through it in about two seconds, Gali can always bring water seemingly from nowhere no matter what quantity she needs, and Hahli has strong control of waves, tides, and currents. Takanuva uses a lot of beams of light and light-based attacks, but if someone like Solek or Tanma became a Toa, maybe they would be very skilled at illusions and disguises. Just Toa of the same element having a lot of variety in their expression of their powers based on their personality, experiences, and what seems to come easiest to them, the same way they could all specialize in different weapons. And then they get together, see other Toa using their power, and go "you HAVE to teach me that"
"Can the Spider-Toa come out to play?"
"The power of the twin suns... in the palm of my hand."

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I am interested in the idea of Toa having different "specialties" or just ways of using their elemental powers even if they are all the same element. Like Tahu kind of inherently being prone to a lot more actual flame and blazing fire, but Vakama tending to express a lot more pure heat without as much flame (possibly related to having been a welder). Tahu could set a whole forest alight by spitting, but Vakama would find it easier to pick something up and make it molten in his hand without ever setting anything alight. and Jaller has gotten very good at boiling, for obvious reasons, and summoning a lot of concentrated power very quickly. Nokama can make it rain so hard you can't see through it in about two seconds, Gali can always bring water seemingly from nowhere no matter what quantity she needs, and Hahli has strong control of waves, tides, and currents. Takanuva uses a lot of beams of light and light-based attacks, but if someone like Solek or Tanma became a Toa, maybe they would be very skilled at illusions and disguises. Just Toa of the same element having a lot of variety in their expression of their powers based on their personality, experiences, and what seems to come easiest to them, the same way they could all specialize in different weapons. And then they get together, see other Toa using their power, and go "you HAVE to teach me that"
I LOVE KAPURA FROM BIONICLE
HEADCANON NUKE. HES A TOA NOW. MORE ART SOON
They Use Every Part of the Crab
Mata Nui Online Game is one of the most core parts of Bionicle for me, I'd even go as far as saying I'm more of a MNOG fan who is also a fan of the tie in action figures.
I think one of the most endearing things about it is its art style, its sometimes quite rough, but it just comes together to make some very evocative imagery.
One of the most interesting examples of the very economical way in which this game was made is, I think, the Ussal crab.
The Ussal is first introduced in the Onu-Koro chapter of the game, an area focused around a large mine, and in keeping with this there's a lot of machinery. A few years ago I 3d modelled a lot of them, which is where I first had the realisation that the bulk of them are actually reusing Ussal graphics.
Its something that's come up quite a bit since so I feel I'd like to have a document that covers it all in detail for future reference.
To begin with: this is the Ussal. Its a cute little crab. It has a little rubber band function that lets it do little punches. Even though it first appeared as a set in 2002 it was all over 2001, from MNOG, to the card game Quest For The Masks, to the video games Quest for the Toa and the cancelled Legend of Mata Nui, and its even one of the first creatures you see in the comics!
MNOG, being a flash game, constructed the Ussal out of several simplified collections of parts that could be animated separately. They then reused these parts, flipping them around, overlapping them, scaling them, all sorts, to make all the various machinery you see throughout the area.
So I thought it would be a bit fun to tear apart a couple Ussals for purely demonstrative purposes.
These are all the main usages that I'm aware of. Note these aren't 1:1, there's some scaling involved in some plus extra little bits here and there.
Small Lava Valve
Large Lava Valve
Lava Pump-aka Tower of Crab Corpses
Drill-This one also contains parts of Whenua!
Light Stand-As I recall this was the what made me finally realise the Ussal connection, the bent beam was confusing me until I worked it out.
Lever-Yeah every time you ride this thing you're grabbing an Ussal's eye.
Elevator Winch-its up there, looming out of the darkness.
This object also includes many parts seen in the ziplines.
And while that may be it for the Onu-Koro chapter the Ussal bits make one last surprise appearance in the little electric bug from the next chapter, Le-Koro.
This one is playing a lot with scale, and its using the back of a Kewa bird for the abdomen. it means that the little guy isn't really buildable, but I've tried.
These are all the usages I'm aware of, I'd love to know if anyone's found any others! I'd also like to quickly note where the Ussal was not used, as I find it interesting.
When the Toa Kaita fight the Manas, a much larger, treaded crab, they end up having to smash these large control towers. The towers are full of miscalaneous mechanical bits, but no crab bits.
And at the end of the game, the void features entirely Toa bits and tubing, so no crab bits there either.
I just wanted to make a note of that since it was something I once wondered when looking in to this.
In conclusion, I find it so inspiring how effectively they used their assets. Like, did you know that Lewa's head here when he gets the infected mask knocked off is just reusing the foot graphic?
Wild stuff. Its just very in keeping with the whole building system Bionicle is based on and I love it.
Hope everyone filed their taxes on time. Good night.
BIONICLE: Jaller Defends Ko-Koro
Was doodling Jaller to warm up other drawing skills a few days ago remembering Andrew Francis (the voice of Jaller in Mask of Light) had a birthday on the 27th. Decided to finish the doodle some more to release it today.
Kinda saw Jaller in a wintery setting so I just went with him being stationed in Ko-Koro for whatever reason. Maybe part of the Bohrok Invasion?
Happy Birthday, Andrew Francis!
@shoddygunpla draws the best rahkshi, yesterday i was inspired to make a smol one :)

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kolhii-heads
(something I've wanted to try painting for a while and finally had the courage)
Happy 25th anniversary Bionicle!!!! Drew my friend Tahu and the Mask of Life
(This was posted on time on instagram)