Oh! Soon we are going to work on the "Dread Isles" project!
Which is going to be a tactics game like XCOM
There will be at least 4 factions, you would choose your faction at the start of the game
Current factions planned are:
-perevoskresiteli: the undead themed cyborgs who like stealth, speed, and cybernetics, the best damn cyberneticists out there
-Ko'Tun: the knights of the Ko'Tun, like melee, guns, and high armor
-Militek(NEW Faction to the setting): USA military industrial system as a unified front after the Ko'Tun takeover of the USA in rebellion to the Ko'Tun ideals
-"Molemen": the cybernetic slave laborers of Ox Industries, now freed and making their homes deep in the earth, prefer melee, explosives, and heavy machinery.
Each faction will have unique soldiers classes, faction relics, and champions
Champions are unique soldiers, with a base class that has unique traits and abilities
Leaders are special champions, unique champions you pick at the start of the game, that has passives that "devote" your play style to certian things (think like heros of might and magic, or total war Warhammer)