A message from the lead UI engineer at ZOS, Dan Batson
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@higheverweave
A message from the lead UI engineer at ZOS, Dan Batson

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HOUSE OF THE DRAGON (2022– ) 3.02 | Queen's Landing
hi everyone, it’s me again
a friend of mine was made homeless today and will be living with me and potentially another friend for the time being. we are trying to get her an apartment as soon as humanly possible, but i cannot dump all my income at her. anything anyone can spare will go towards rehousing an abuse victim and ensuring she is safe and living on her terms. thank you so much for reading this, and if you cannot give, please do share!!
tumblr waiting for news on mitch mcconnell (image source)
This is what I mean when I say the system is rigged.

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I love how the Elder Scrolls series had a race of hive-minded steampunk elves that were so aggressively anti-theistic that they built a synthetic god to act as an existential negative integer to all creation just to test the hypothesis that it could be cancelled out. But upon powering this synthetic god on, the inherent illogic and irrationality of apotheosis spread through the hive-mind like an atomic blast wave, and these elves who based their entire worldview in logic and rationality could no longer justify their own existence, and so they cancelled themselves out of the universal equation, in part proving their hypothesis in the process.
Hello, my name is Mahmoud from Gaza 🇵🇸
Since the war, my life has changed completely… my father was martyred, and I became the sole provider for my mother and my younger siblings. Every day I try to secure food and safety for them despite displacement, fear, and loss 💔
I have been married for 3 years to the woman I love deeply, and our biggest dream was to become parents 👶🏻
But after long attempts and many doctor visits, we learned that we need IVF treatment, and its cost is far beyond what I can afford.
My wife cries silently every night, afraid that our dream may never come true. I try to stay strong for her and for my family, even though exhaustion fills our hearts 🌧️
Sometimes it feels like the war has taken everything from us… our home, our safety, and even our simplest dreams 🕊️
But despite everything, we are still holding on to hope and trying not to give up.
All we ask for is a small chance at life 🤍
Hello, my name is Mahmoud, a young man from Gaza , and I've been married for three years to the woman I love very much . Like many families
Any support, no matter how small, could make a huge difference in our lives. This is my link, and I kindly ask for your help.
Even sharing our story might bring us one step closer to the dream of holding our child one day 🌷
Pictured: Concept art by Ray Lederer, one of the two concept artists who worked on Skyrim. After the passing of Adam Adamowicz, he was the only Skyrim concept artist remaining at Bethesda, but was let go of this week.
While I was checking our messages today I noticed a private message from a former ZOS employee, reaching out to us to thank us for everything we do, and to say they used our site everyday.
On the same day they were laid off they took the time to reach out to us, because they truly cared about The Elder Scrolls. I personally know the same is true for many other names on that list. These weren't empty suits forwarding emails from one layers of managers to the other.
Just look at their job titles, a lot of them were clearly involved very heavily with game projects.
Heyyy guys! Uh, what the hell is going on with the mass layoffs in Microsoft? 😀
What do you mean half of the ESO team is gone?? What??

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So basically after Microsoft laid off tons of employees at id software and Obsidian, they've likely turned those studios into "sub studios" to explicitly aid the development of the fallout and elder scrolls franchises.
If this cruel experiment from Microsoft fails, it may be lights out for id, Obsidian, and maybe even and Bethesda within the next ten years.
God fucking dammit Microsoft, yes we want Fallout and TES games to come out faster but not at the cost of thousands of people's jobs and their financial safety and well being.
Im sure Microsoft is very pleased with themselves of course and is looking forward to showing a big fancy "money go up!" graph to a bunch of slack jawed investors
Genuinely the worst news I've gotten all day.
one of the big reasons why I never got SUPER into ESO (or MMOs in general) is the fact that once the game is no longer profitable for the parent company, the servers go offline and you can never play it again.
Sure there are third party fan-run servers and "single-player" conversion mods that people make, but thats just not the same as what the core game experience was meant to be.
That's the unfortunate social contract gamers make with MMOs and their developers.
"You keep supporting me and I'll keep supporting you and we'll make thing game live as long as we can."
Unfortunately that becomes increasingly difficult (if not impossible) when the legs are cut out from under the devlopers by their parent company like Microsoft is doing to Zenimax Online studios here.
I hate to doom here because nobody truly knows the future, but I feel that ESO's days are numbered. They already struggle with keeping player counts up, and this staff cut may put the game on "maintenance only mode" and prolong or stop future expansions altogether.
God I fucking hate this. Half the ESO team. So many wonderful people. This sucks.
ESO is such a giant part of my life, always has been since launch, and these devs have done wonderful things for it.
I don't know where it goes from here. They had so many amazing things planned, and I hope they still get to do them. I'm always gonna support the dev team as best as I can as a member of the community. And I hope everyone who was laid off is okay despite it all, because they've made this game such a joy for years and it just isn't fair that this happened to any of them.
I just want to say thank you to all the ESO Devs for the wonderful characters that have come from this game, whether it's the fan favourites who've been around since the base game, the new additions from the DLCs, the companions, the more niche friends and foes from the dungeons and trials, the supporting casts of the zone stories, the minor characters that populate the settlements and wilderness, and of course the OCs that have been created and shared by the community. Characters are what make ESO so special to me and to many others. They're the beating heart of the game that keep us emotionally engaged and invested in the world and its stories, and they provide a depth and richness to the setting that will always keep me coming back for more.
And the queer representation that's been a consistent presence throughout the game since its launch in 2014 means the world to a lot of people! It certainly means a lot to me. We've had same-sex couples, trans and non-binary people, bisexuals, lesbians, gay men, healthy relationships, toxic ones, tragedies and happily ever afters, even a canon aromantic!! Representation is hard and messy and not everyone will agree with the depictions it offers, but ESO has always made an effort to include people and make them a part of the world, whether its a big character focus or just a casual aspect that happens to be present, and it's been that way since the beginning, which means everything to me.
So thank you to the writers, the artists, the designers, and to all the members of the team that made this wonderful game what it is. Being able to take our characters through that world has been fundamentally life changing for a lot of us, and I hope that wherever everyone ends up, they're able to keep telling more stories that people will fall in love with.

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“But you were always stubborn. Insubordinate, unmanageable. Even by Mythal’s reckoning.” ~ Elgar'nan.
God I just love this line because it reveals so much about Solas. It basically suggests that Solas was never someone that anyone could fully control - though it certainly sounds like some tried to. Calling him “insubordinate” and “unmanageable” is just who he’s always been.
What really stands out for me is “even by Mythal’s reckoning,” because as close as him and Mythal were, she never could fully rein him in. Can you imagine how many times Solas would have pissed Mythal off? So whatever their relationship was, it was never about him blindly following her. If anything, she’s being used as the benchmark here - if she couldn’t manage him, no one could.
It also makes his rebellion feel like the natural result of who he already was.
Short snippet of some of the many things I contributed to while on ESO :)
Thank you for all the years, I'll miss working with this team dearly.