Cards cards cards! // 11/19/18
Hello! Welcome to the fourteenth day of my devlog :).
Lotâs of work was done today, and lotâs of debugging as well.
The first thing done was import the rest of the cards. Hereâs a list of all of them:
Next order of business was being able to draw cards from that huge list. I originally had it so there was a separate âdisplay cardâ that would show one of the cards from the list. This never worked and was also inefficient. What I did instead was to choose a random card to enable, which was much easier. Hereâs the final product:
I then got a super basic start screen.
Lastly, I combined everything. By this, I mean once one presses play, it goes to card picking. After a card is drawn it goes to a minigame. After one loses that game it goes back to the card drawing, and process repeats. Thereâs only one minigame, but I forgot to record it (sorry!). Also, there is no point system yet, which shouldnât be too hard to add.
Thanksgiving is coming up, so I most likely wonât get much progress done past Wednesday, but who knows.
Thanks for reading!












