My VLDC14 entry
"I'm Dorothy Gale from Kansas"
TVSTRANGERTHINGS

Kiana Khansmith
he wasn't even looking at me and he found me
tumblr dot com
taylor price

Origami Around
noise dept.

blake kathryn
2025 on Tumblr: Trends That Defined the Year
d e v o n
PUT YOUR BEARD IN MY MOUTH

Cosimo Galluzzi
official daine visual archive
The Bowery Presents
sheepfilms
Keni
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@hayashineru
My VLDC14 entry

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Multiple Language B4VWF Test
My First Kaizo level
My ALDC 2024 entry
My OLDC 2023 Entry - Is it night now?

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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In progressing SMB3 Styled SMW Hack Part 2
In progressing SMB3 Styled SMW Hack Part 1
Super Mario Bros. Wonder adds a new visual flourish to Question Blocks that was never present in the series before.
While some games, such as Super Mario World, have featured Question Blocks where the question mark was scrolling sideways, and always aligned with the next block if those were placed in a horizontal row, the new element that Super Mario Bros. Wonder introduces is making the question marks separate from the blocks, moving across the entire row at once.
This causes the movement to be much smoother than before as now the question marks are sliding across the edges of the blocks without any separation.
Main Blog | Twitter | Patreon | Small Findings | Source
In Donkey Kong Country 2, Animal Buddies count as enemies for the purpose of “Destroy Them All” bonus rooms. These bonus rooms each contain a specific number of enemies and spawn a Kremkoin when all of them are defeated.
However, if the bonus room contains a No Animal Sign and is entered with an Animal Buddy, the Animal Buddy dying upon passing the No Animal Sign will count as an enemy dying, adding to the counter and allowing the bonus room to be finished by defeating one fewer enemy.
In the bottom footage, note how the first Flotsam stingray enemy is deliberately left alive. Leaving any enemy alive would normally cause the Kremkoin to not spawn, however, upon Enguarde turning into bananas at the end, the Kremkoin does spawn as it counts his death as a defeated enemy, bringing the count back up to the full number of enemies in the room.
Main Blog | Twitter | Patreon | Small Findings | Source: DKC2 (NA, SNES)
Message Box in Mode 2

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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BLDC2 Submit: Dirty Sewer
Have you ever seen an SMW Hack where a black block with an angry expression turns into a collectible coin by pressing the blue P switch?